destructable scenery

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Shin





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destructable scenery

Post by Shin »

What collision model would i use to make a rock destructable?

But i also want to give it 1000 health and 1000 shields.

So can someone give me a quick walkthrough of how plz?
Zeus





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Post by Zeus »

Ok

1)give the banshee the rock's model #

2)give the banshee a health other than 0
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HunterXI





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Re: destructable scenery

Post by HunterXI »

Shin wrote:What collision model would i use to make a rock destructable?

But i also want to give it 1000 health and 1000 shields.

So can someone give me a quick walkthrough of how plz?
there isn't any destroyed-rock meta in the map... it would be pointless and would most likely give you a M.E.

you could swap with the MC's collision model... you couldn't give it independant life, but there's another thing about what you wrote:
shin wrote:But i also want to give it 1000 health and 1000 shields.

Code: Select all

Health              17046
Shield              66
This post printed on 100% recycled electrons.
ddrmmrbboyy





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Post by ddrmmrbboyy »

i dont think the collision model would have anything to do with it, thats just what you run into when you try to walk thru sumpin, what you could do is just switch it with mc, then model mc into what you want, and you could kill it, but it would bleed and fall thru the level, then dissapear, and you would look like a rock runnin around, or....i just had an idea, use the engineer, since its in nothing else, then replace the rock with the engineer, and model the engineer, and change its blood to like black crap or rock pebbles, and just mess with that a little while, hope that helps
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Zeus





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Post by Zeus »

This doofus hasn't even said thankyou or anything. I think he went to sleep...
ddrmmrbboyy





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Post by ddrmmrbboyy »

*puffs out lip*

HOW DARE HE! 8)
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Shin





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Post by Shin »

I meant like in multiplayer. I was doing a siege type thing, and the scenery that i want to be able to be destroyed would be the door to the castle thing.

So is there a way to do that?
ddrmmrbboyy





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Post by ddrmmrbboyy »

yea u can import the engineer into mp, they did it in some videos awhile back, so if u just do like i said, or try, then u might get close
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maegus15





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Post by maegus15 »

Well if your going to make this for MP. Then do what ddrmmrbboyy said, only with CYBORG. Not MP_CYBORG.
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