Page 1 of 1
explosive corpse
Posted: Thu Mar 04, 2004 5:56 pm
by {SD}icarus
how do i make master chiefs body explode when he dies
i know its possible cause it happened in one mod that i was playing
Posted: Fri Mar 05, 2004 4:45 am
by Zeus
You mean like a kamakasi? (or you could just stick a grenade to yourself, lol)
Posted: Fri Mar 05, 2004 4:46 am
by EqUiNoX
u gould just make him have the properties of a frag granade when he dies...
Posted: Fri Mar 05, 2004 6:28 am
by maca_§
yeh but how would it know that when mc die that it goes off?
Posted: Fri Mar 05, 2004 6:29 am
by [VC]CaptainValor
I think he's probably wanting something similar to the Flood Carrier exploding effect.
Not sure how you would do that.

Posted: Fri Mar 05, 2004 6:34 am
by maca_§
yeah that'd b sick
crazy if someone did it
Posted: Fri Mar 05, 2004 6:42 am
by maegus15
Dude that would be hilarios!!! *rams in back* *BAM*!!!! *-CS- ICE was killed by a body*. LMAO
Posted: Fri Mar 05, 2004 7:37 am
by -=]-[EX=-
im at school right now so im not completely sure but i think if you look in efects and look for the one where it says something like player/masterchief/death or something you can replace the efect with that of an explosion
Posted: Fri Mar 05, 2004 7:48 am
by richie178
I know how 2 make it so when u have no shield u go boom, just swap characters\cyborg\cyborg shield depletion with an effect thats gose b00m
Posted: Fri Mar 05, 2004 7:50 am
by -=]-[EX=-
nice thats kinda like what i said but with shields
thanks
Posted: Fri Mar 05, 2004 12:29 pm
by {SD}icarus
thanks that worked sort of it is knida funny cause everytime someone dies it says the commited suicide

crazy stuff man crazy stuff
Posted: Fri Mar 05, 2004 1:32 pm
by DioxideC
-=]-[EX=- wrote:im at school right now so im not completely sure but i think if you look in efects and look for the one where it says something like player/masterchief/death or something you can replace the efect with that of an explosion
You go on forums when you're at school? what a lamo...
Posted: Fri Mar 05, 2004 1:44 pm
by halofan141
You can swap grenade equip with grenade projectile so when you drop grenades they are live.
Posted: Fri Mar 05, 2004 2:01 pm
by HunterXI
halofan141 wrote:You can swap grenade equip with grenade projectile so when you drop grenades they are live.
hmm... true, but
1. that would have a delayed effect
2. make sure you dont do it in SP...
OH I KNOW:
1. use
Deadly Shadow's tut to duplicate the frag grenade
2. use
Ang88's tut to make it so you drop as many grenades as you like
3. swap "inert frag grenade" (I'm not sure what it's called, but it's under Equipment) with your new grenade
4. go to projectile > (whatever you called your dup'ed grenade), and make the explode delay (both) 0.00000000000001 (I dont believe that you can do 0, that would be infinte. I think.).
5. play! when you die, your body will go boom! (and I'm not sure whether you get points for killing other people; it may just say suicide) yay!
Posted: Fri Mar 05, 2004 2:05 pm
by halofan141
Deadly shadows tut doesn't work that way. You must do it the old fasioned way like me. Go through and change xml references and copy meta and xml. Then just do the EXACT thing I said which is exactly what you said except you added changing the number of nades and the time.
You for the most part either got it wrong or repeated what I said.
And for more flair change the impacts for grenades with explosions for chain reactions.
Posted: Sat Mar 06, 2004 3:45 am
by MasterNeoChief
Maybe swap the collison model of a Floodcarrier with MC, that way when they fall they will go boom, and literally tear apart, I think...
Posted: Sat Mar 06, 2004 4:58 am
by ddrmmrbboyy
what is it with you people?
the only thing that a collision model is is what you run into when you try to walk thru it, nothing else, the flood carrier explosion, i would guess, is an effect, or probably another figure of its biped
Posted: Sat Mar 06, 2004 6:48 am
by maegus15
I think its a effect. Not sure.
Posted: Sat Mar 06, 2004 6:52 am
by MasterNeoChief
ddrmmrbboyy wrote:what is it with you people?
the only thing that a collision model is is what you run into when you try to walk thru it, nothing else, the flood carrier explosion, i would guess, is an effect, or probably another figure of its biped
Well soorrrrry!!
Jeez, it was only a suggestion!
Posted: Sat Mar 06, 2004 8:34 am
by HunterXI
halofan141 wrote:Deadly shadows tut doesn't work that way. You must do it the old fasioned way like me. Go through and change xml references and copy meta and xml. Then just do the EXACT thing I said which is exactly what you said except you added changing the number of nades and the time.
You for the most part either got it wrong or repeated what I said.
And for more flair change the impacts for grenades with explosions for chain reactions.
ok...