Page 1 of 1

the bitmap location for log (fallen trunk)

Posted: Thu Mar 04, 2004 4:11 pm
by Dave_Linger
in HMT3, i mean. Anyone know where it is?

Posted: Thu Mar 04, 2004 4:14 pm
by xecuter
if you mean with a blood gulch map, then you have to re-build it with in it, then change it


http://www.halomods.com/forums/viewtopi ... n+tutorial

Posted: Thu Mar 04, 2004 4:16 pm
by Dave_Linger
??

I have the flat log mod and have built some stuff and need it to be black. I have photoshop and the dds plugin, isnt there a place in (yes, bloodgulch.map) where there is the bitmap for the fallentree? if I can put it in blood gulch, i should be able to change bitmaps right?

Posted: Thu Mar 04, 2004 4:19 pm
by xecuter
hold on, let me look through my bitmaps and ill get back to ya

huh i cant seem to find it in the basic bitmaps, im thinking your going have to rebuild.

Posted: Fri Mar 05, 2004 1:59 pm
by Dave_Linger
okay can you help me out,

like what map do i import meta from,
do i have to remake my level,
can i keep flat logs,
and how do i do it :-)

Posted: Fri Mar 05, 2004 2:04 pm
by HunterXI
Static just posted in the sticky about getting flat metal panels. he answered it there. now next time just post there and dont make a topic about it.

and xecuter.. were you listening? he just wanted to change the bitmap of the log, or metal panels...