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How do you make bloodgulch night time?
Posted: Tue Mar 02, 2004 2:20 pm
by {SCoPE}Bash
not the sky, the ground lighting and fog.
Posted: Tue Mar 02, 2004 2:28 pm
by Lord
Yes, how do we get it like Nitro's forest mod? I was told to use photoshop to make it darker, but then the flashlight doesnt work properly. And the sky plugin just makes objects darker, not the map itself.

Posted: Tue Mar 02, 2004 3:39 pm
by Master_Makayo
For lighting and fog, look at the Lighting thing in the HaloPcModing General i believe its in
Posted: Tue Mar 02, 2004 4:07 pm
by staticx57
Master_Makayo wrote:For lighting and fog, look at the Lighting thing in the HaloPcModing General i believe its in
this is in the modding general board

anyways from salvage13
Everyone here is wrong. I have figured out. Ok in Guilty sparks, Library, and Truth&Rec are all dark. When you Turn on your flashlight against the textures they are clear and not tinted. This sky Plugin does a Effect that looks like everything is dark but its really not. Doing this with the sky plugin is crap cause u CANNOT zoom with a sniper with night vision to see distant onbjects as in Truth&Rec, see accros the map, Turn on flashlight to see True Colors of textures (like the grass in Bloodgulch not editied and tinted). Well i can't explain myself good but some of u might know wat i'm talking about. This is how NiTrOuSoXiDe did his mod.
Anyone here ever painted level/Bloodground? That is how u draw roads, and floor. Samething for Level/test/Bloodgulch. THere are some R5G6B textures in there that are very hard to edit under that format but that is how you change the TRUE lighting of the map. Like in bloodgulch, That green light in the caves and the big shadows of the cliffs. Its all in Level/Test/Bloodgulch R5G6B textures. I have not been able to modify them correctly but i have inject a black texture in RGB format and gotten TRUE NIGT for bloodgulch. Skyplugin= FAKE Black Fog night illusion that makes everything look crappy.
if u don't understand don't ask
i have tried it and it DOES work and the other way is to edit textures. i did that sometime in November and i found it works ok. fog=doesnt do much for making things darker. the fact is fog in video games is used alot to hide farther envirnment to help imporve fps.

Posted: Tue Mar 02, 2004 6:11 pm
by Krazy moder
simple way use sparkedit 3.0
Posted: Tue Mar 02, 2004 6:17 pm
by Lord
Care to elaborate Krazy?

Posted: Tue Mar 02, 2004 7:19 pm
by staticx57
Krazy moder wrote:simple way use sparkedit 3.0
apperently you have no clue what your talking about

Posted: Tue Mar 02, 2004 8:44 pm
by HunterXI
staticx57 wrote:Krazy moder wrote:simple way use sparkedit 3.0
apperently you have no clue what your talking about

of course he doesn't... half the stuff he posts is spam anyway

Posted: Tue Mar 02, 2004 8:46 pm
by staticx57
comming from you i really believe it

Posted: Tue Mar 02, 2004 8:53 pm
by HunterXI
staticx57 wrote:comming from you i really believe it

lol... but really, ho many of my posts are REALLY spam? this is a sterotype of me... just look into my posts. real spam from me stopped at about 630...
when you look at the stuff posted against me by comparison, all of the stuff posted against me is spam and flaming - the EXACT thing I am accused of. the same thing I dont do. again, look at my history.
Ive said it before, and Ill say it again: god damned son of a bitch fucking hypocrits... I HATE them...
Posted: Wed Mar 03, 2004 7:13 am
by Lord
Hunter, you do spam sometimes, but you also post A LOT of helpful posts too. You like to post your opinions or thoughts though, which can be viewed as spam, but I dont mind

Posted: Wed Mar 03, 2004 9:00 am
by HunterXI
Lord wrote:Hunter, you do spam sometimes, but you also post A LOT of helpful posts too. You like to post your opinions or thoughts though, which can be viewed as spam, but I dont mind

Lord, I thank you for the end of time...
thank you for not believeing the others...

Posted: Wed Mar 03, 2004 9:46 am
by MasterNeoChief
Topics mostly become offtopic just for a single post...
Like now, we are talking about spamming!
Anyway,
Is it that bad when you use the sky plugin?
Posted: Wed Mar 03, 2004 10:53 am
by HunterXI
MasterNeoChief wrote:Topics mostly become offtopic just for a single post...
Like now, we are talking about spamming!
Anyway,
Is it that bad when you use the sky plugin?
yes, but we're not really spamming, spamming is just saying something really off topic of what other people are talking about...
but anyway, I've never had problems using the sky plugin, though I haven't used it that much...
my only answer to the people who are having problems is to use the same settings that Nitrous used in his Forest Gulch mod... and see what that does... again, try not using 0,0,0 as the RGB values, I suspect that this confuses the game in some way...
Posted: Wed Mar 03, 2004 4:34 pm
by 05H3T5KY
Staticx57--> I know exactly what you are talking about. And to be able to correctly edit them, you need a newer version of Photoshop and the DDS plugin off this site. Open (when it asks if you want to display MIP maps, choose YES) and edit as normal, then when you go to save, when the prompt comes up and you can choose the exact format within the DDS, choose "16 bit {5:6:5}" and below that choose "Use existing MIP maps". Then hit save, an re-inject with HMT. That should do it. Have fun.

Posted: Wed Mar 03, 2004 4:37 pm
by Lord
I am going to try this, and if it works then you rock

Posted: Wed Mar 03, 2004 5:24 pm
by staticx57
05H3T5KY wrote:Staticx57--> I know exactly what you are talking about. And to be able to correctly edit them, you need a newer version of Photoshop and the DDS plugin off this site. Open (when it asks if you want to display MIP maps, choose YES) and edit as normal, then when you go to save, when the prompt comes up and you can choose the exact format within the DDS, choose "16 bit {5:6:5}" and below that choose "Use existing MIP maps". Then hit save, an re-inject with HMT. That should do it. Have fun.

thanks but i already knew that.

infact i made a little guide here:
http://www.halomods.com/forums/viewtopic.php?t=4390
Posted: Thu Mar 04, 2004 3:59 pm
by Lord
How -exactly- do I edit the ground in photoshop? Desaturate or what?

Posted: Fri Mar 05, 2004 11:46 am
by -=]-[EX=-
i remember getting flamed by hunter about 3 days ago but the moderators deleted the topic
Posted: Sat Mar 06, 2004 2:38 pm
by chaosking202
could you maby post a .ppf at night? there is the forest gulch mod but i dont want to rip of his work, so if u could post just a plain old night time that would be awsome. thanks