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Ladders...

Posted: Tue Mar 02, 2004 1:52 pm
by RunningRiot
I'm at school right now, so I'll investigate this when I get home... but how do ladders work now? Is it an object like scenery? Or is it a flag... or what?

I want to put a ladder in Blood Gulch for a platform mod I'm working on, so I need to research a little more about them.

-RunningRiot

EDIT: (gotta love VNC) I just checked, and in battlecreek, the ladder is part of the BSP mesh... damn... doesn't look like we'll be having ladders in my mod. Oh well... I'll just do a ramp (>_<)

Posted: Tue Mar 02, 2004 2:22 pm
by HunterXI
ladders are just a piece of the bsp which has the 'walk on walls' type feature enabled for them...

they're not scenery, and I dont think you can duplicate them...

Posted: Tue Mar 02, 2004 6:23 pm
by RunningRiot
Well, it can't be the walk on walls feature as we know it, because that is for global use by a biped to walk on the normal of the plane like the ground...

Ladders are climbed vertically.

But, its something along those lines, I looked in SE3 earlier.

-RunningRiot

Posted: Tue Mar 02, 2004 8:47 pm
by HunterXI
RunningRiot wrote:Well, it can't be the walk on walls feature as we know it, because that is for global use by a biped to walk on the normal of the plane like the ground...

Ladders are climbed vertically.

But, its something along those lines, I looked in SE3 earlier.

-RunningRiot
yes, of course... but btw, if the ladders were wider, you could walk sideways too, not just upward... but anyway, youre absolutely right. we don't really have a way to 'make' ladders now, and I doubt we'll even be able to do it with HEK...