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Assult Rifle shoots Plasma Grenades

Posted: Sun Mar 19, 2006 6:08 am
by Scottyopizza
I modded the assult rifle in HMT so that it shoots plasma grenades really fast, But they only stick to vehicles and MC. They don't stick to weapons or the ground. I think it might be because I had to make the initial speed and final speed ridiculously high so that it fired like a normal bullet, but I want them to actually stop when they hit something.

Here are the specs from the projectile section.

Explode Delay #1 3
Explode Delay #2 3
Life Span 0
Weight/ Arc 0
Initial Speed 5
Final Speed 10
Homing/ Turning 0

Thanks for any help

Posted: Sun Mar 19, 2006 8:02 am
by tebteb
You need phenomena's 60 pluginz pack to edit how projectiles react when they hit wood, metal, ice, etc. . .

Posted: Sun Mar 19, 2006 9:10 am
by fourn443
yeah but it takes a hella long time to do all the materials

Posted: Sun Mar 19, 2006 9:11 am
by Scottyopizza
I saw that plugin download, but most of the sections looked the same, I didn't think they actually had different options inside them.

Thanks a lot!

Posted: Sun Mar 19, 2006 10:05 am
by tebteb
fourn443 wrote:yeah but it takes a hella long time to do all the materials
For me, it only takes 1 min. I have a fast hand, mouse, and compooper 8)

Posted: Sun Mar 19, 2006 10:48 am
by fourn443
same here but it gets annoying saving then going down a number saving etc.

Posted: Sun Mar 19, 2006 3:03 pm
by Akira Kurosawa
dont save...
you dont have to... only time I save is after meta swaps...
and I rarely meta swap anymore.

Posted: Sun Mar 19, 2006 4:28 pm
by Phenomena
you only NEED to save when meta swapping, and why edit all 32 materials.... just edit the ones that are in the map....

Posted: Mon Mar 20, 2006 5:23 pm
by tebteb
Phenomena wrote:you only NEED to save when meta swapping, and why edit all 32 materials.... just edit the ones that are in the map....
I dont know which is which :P

They're a bunch of numbers -_-