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Super Strong Melee
Posted: Sun Mar 19, 2006 5:59 am
by Scottyopizza
I was wondering how to make MC's melee attack strong enough to send a vehicle flying. Does it have to do with makeing the vehicles lighter, or makeing the attack stronger?
Posted: Sun Mar 19, 2006 8:03 am
by tebteb
Just go the [jpt!] area and find MC's melee damage and edit it.
Posted: Sun Mar 19, 2006 9:08 am
by RaVNzCRoFT
No, that's not correct. You would have to go to the [jpt!]Damage tag, but don't change the melee damage. That would make it more fatal, not stronger. To send vehicles and spartans flying, you'd need to change the force. A force of 10 should be more than enough; that's about twice the force of a frag grenade. Enough to launch a warthog a good 10 feet away from you. I wouldn't go much over 10, unless you want it to get crazy.
Posted: Sun Mar 19, 2006 9:09 am
by Scottyopizza
thanks a lot

Posted: Sun Mar 19, 2006 9:20 am
by RaVNzCRoFT
No problem. Glad I could help.
If you're looking to have some fun though, try making the force of the melee aboue 150. Anything over 10 is unrealistic, as I said, but big numbers like those can be a lot of fun to play with.
Posted: Wed Mar 22, 2006 7:50 pm
by gh0570fchurch
yeah i put it at 200, once, i hit the hog, it went flying around the map really fast before crushing and killing everyone on the map.
Posted: Thu Mar 23, 2006 2:30 pm
by Scottyopizza
I tried adjusting the force. I put it around 150, but it only works on master chief, not vehicles. I made it so the pistol shoots out master cheifs like dummies and I test out weapons on them. The dummies fly across the map, but when I hit the vehicles, they move as much as if I hadn't edited it. I edited both the cyborg/melee and the assult rifle/melee, but it still doesn't really do anything.
Posted: Mon Mar 27, 2006 2:51 pm
by gh0570fchurch
hmmm... thats odd, do you have phenom's plugins?
Posted: Wed Mar 29, 2006 12:42 pm
by Scottyopizza
I do, but I took them off because I couldn't find force. I'm pretty sure I found the renamed version of force from the plugins, but I still got the same effect. It just doesn't work on vehicles for some reason.
Posted: Fri Mar 31, 2006 8:30 am
by gh0570fchurch
thats odd, it does for me, just a sec, ill get you a mod for it.
Posted: Sat Apr 22, 2006 2:19 am
by UberNube
Sorry for the slight bump, but I have had exactly the same problem. I have set the force really high, but it onlu affects bipeds. HELP!!!!!!!
Also if you want to have some fun with vehicles, set the vehicle_hit_environment force to about 20 and set the max dammage to 1.
Have fun.
Posted: Sat Apr 22, 2006 9:19 am
by Edwin
what's real fun to do is set the needler to fire very, vey fast with perfect accuracy, unlimited ammo, and a very long explosion delay. pump it into an unocupied vehicle and pow, instant rocket booster