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Apply New Bitmaps
Posted: Wed Feb 25, 2004 6:53 pm
by MarkHawk
Ok I just spent the past couple hours converting Timberland into a snow map. Made new trees and new terrian. I put back all the new bitmaps no problem there. Then I opened Spark Edit 3.1 to see if it worked and the trees and rocks came up perfect but the ground and water looked the same. I tried it in game and I have snowy back round trees (like up on the hill) a bery bright but unchaged ground, trees are not effected by my changes and the rocks are unchanged besides there now have graph lines all over it ..... I have yet to try the sky and fog. If anyone could tell me what I did wrong? maybe a tutorial because i searched the forums and only got 2083 ... Any help please
Posted: Thu Feb 26, 2004 4:29 pm
by MarkHawk
I need ot know how to edit ingame maps. Im trying to use adobe .7 and bitmaps. But wen i edit and save as a dds it dosent work correctly. anyone know a tutorial?
Posted: Thu Feb 26, 2004 4:31 pm
by [users]ReApEr
try useing photoshop (trial) and dl the plugin alot ezer
Posted: Thu Feb 26, 2004 11:07 pm
by HunterXI
is it in ANY way possible just to replace the texture with another one?
Posted: Fri Feb 27, 2004 4:16 pm
by MarkHawk
Im sure it possible. Im am trying to just a sand colored bitmap turn it into a snowy looking area then reinsert it as a replacement. Juts hasent worked so far for me....
Posted: Sat Feb 28, 2004 12:17 am
by HunterXI
MarkHawk wrote:Im sure it possible. Im am trying to just a sand colored bitmap turn it into a snowy looking area then reinsert it as a replacement. Juts hasent worked so far for me....
yeah, skinning is something that just flies right by me... not that I cant create a good pic tho