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Modding A Modded Map

Posted: Sun Mar 05, 2006 8:22 pm
by ApocalypseTyrant
On HaloPC.net, someone made this awesome mod where AI are on either the blue team and the red team. The map is perfect the way it is, but I want to rebuild it so it's night. I have no idea how how they got the AI to take sides or how they respawn, so i wouldn't be able to rebuild it from scratch. is it possible to rebuild a pre-modded map using HMT?

Posted: Mon Mar 06, 2006 12:00 pm
by Phenomena
you cant rebuild a rebuilt map.

Posted: Mon Mar 06, 2006 12:50 pm
by ApocalypseTyrant
Damn. I was hoping the rules had changed. lol. is there a way to simply add things to a premodded map like with Insolence for Halo 2?

Posted: Mon Mar 06, 2006 2:52 pm
by gh0570fchurch
maybe you could edit the sky bitmap so it's night and then lower the lighting effects

Posted: Mon Mar 06, 2006 3:00 pm
by ApocalypseTyrant
I was actually able to pull that off. I swapped the afternoon sky, ring, and planets with the cryoglass bitmap, left the stars in, and vualah! night! of course i darkened everything with the sky tag too, but this map is just too good. it seems like starting from scratch would take forever and would involve to much error. this map has it set up so that there's an army of AI marines on the red team and all sorts of Covenant troops on blue. I'd love to add Sentinels to the mix though, and then inject the wraith projectile.