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Adding tags with SparkEdit 3
Posted: Mon Feb 23, 2004 7:59 am
by farklem
Ok, I am trying to add a new tag to Bloodgulch. Here is what I did that didn't work:
1. I extracted BG with HMT.
2. I created a new folder in the vehicles folder called newbanshee.
3. I coppied the banshee_mp.vehi.xml and banshee_mp.vehi.meta to newbanshee folder.
4. I renamed the banshee_mp.vehi.xml to newbanshee.vhi.xml.
5. I renamde the banshee_mp.vehi.meta to newbanshee.vehi.meta.
6. I opened banshee_mp.vehi.xml into notepad and changed the 6th line from
<Filename>vehicles\banshee\banshee_mp</Filename>
to
<Filename>vehicles\newbanshee\newbanshee_mp</Filename>
7. I rebuilt the map using HMT and added the newbanshee.vehi.meta.
8. I opened SE3 and added the tag info for the newbanshee
9. I duplicated one of the regular banshees.
10. I then swapped the coppied regular banshee with the newbanshee
In SE the new banshee doesn't have a model and in the game it doesn't show up!!
Any help would be so so cool!
Thanks,
farklem
Re: Adding tags with SparkEdit 3
Posted: Mon Feb 23, 2004 9:49 am
by HunterXI
farklem wrote:Ok, I am trying to add a new tag to Bloodgulch. Here is what I did that didn't work:
1. I extracted BG with HMT.
2. I created a new folder in the vehicles folder called newbanshee.
3. I coppied the banshee_mp.vehi.xml and banshee_mp.vehi.meta to newbanshee folder.
4. I renamed the banshee_mp.vehi.xml to newbanshee.vhi.xml.
5. I renamde the banshee_mp.vehi.meta to newbanshee.vehi.meta.
6. I opened banshee_mp.vehi.xml into notepad and changed the 6th line from
<Filename>vehicles\banshee\banshee_mp</Filename>
to
<Filename>vehicles\newbanshee\newbanshee_mp</Filename>
7. I rebuilt the map using HMT and added the newbanshee.vehi.meta.
8. I opened SE3 and added the tag info for the newbanshee
9. I duplicated one of the regular banshees.
10. I then swapped the coppied regular banshee with the newbanshee
In SE the new banshee doesn't have a model and in the game it doesn't show up!!
Any help would be so so cool!
Thanks,
farklem
maybe you need to also copy the models also? I dont really know beyond that, your predicament is very confusing

Re: Adding tags with SparkEdit 3
Posted: Mon Feb 23, 2004 12:34 pm
by latot
farklem wrote:Ok, I am trying to add a new tag to Bloodgulch. Here is what I did that didn't work:
1. I extracted BG with HMT.
2. I created a new folder in the vehicles folder called newbanshee.
3. I coppied the banshee_mp.vehi.xml and banshee_mp.vehi.meta to newbanshee folder.
4. I renamed the banshee_mp.vehi.xml to newbanshee.vhi.xml.
5. I renamde the banshee_mp.vehi.meta to newbanshee.vehi.meta.
6. I opened banshee_mp.vehi.xml into notepad and changed the 6th line from
<Filename>vehicles\banshee\banshee_mp</Filename>
to
<Filename>vehicles\newbanshee\newbanshee_mp</Filename>
7. I rebuilt the map using HMT and added the newbanshee.vehi.meta.
8. I opened SE3 and added the tag info for the newbanshee
9. I duplicated one of the regular banshees.
10. I then swapped the coppied regular banshee with the newbanshee
In SE the new banshee doesn't have a model and in the game it doesn't show up!!
Any help would be so so cool!
Thanks,
farklem
Maybe the italic/bold highlighted spelling mistake might be why, try looking again

Posted: Mon Feb 23, 2004 2:41 pm
by 343GuiltySparkIVIX
??? wtf are you talking about?
OK
Posted: Mon Feb 23, 2004 3:50 pm
by farklem
I did put newbanshee.vhhi.xml correctly when I was working on it I just typed it wrong on the post.
Posted: Mon Feb 23, 2004 4:02 pm
by 343GuiltySparkIVIX
it caught my attention. So i can add vehicles with the new SE?
Posted: Mon Feb 23, 2004 8:57 pm
by HunterXI
343GuiltySparkIVIX wrote:it caught my attention. So i can add vehicles with the new SE?
aparently yes... but you cannot create your
own vehicles, like with Deadly's tut...
and nice catch, latot!
Posted: Tue Feb 24, 2004 2:34 pm
by 343GuiltySparkIVIX
So could this be done in xbox too?