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IF YOU HELP ME I WILL WORSHIP YOU

Posted: Sun Feb 22, 2004 7:57 am
by XwitX
Hey guys i need help REALLY bad. Im trying to make the best creation ever. Its a mod for Death Island that is gonna have all of the old weapons with a ton of new ones. The new weapons will be the covie sniper, a grenade launcher, a nuke launcher, a laser beam gun, a mortar, the energy sword, the battle rifle, and the SMG. Maybe ill throw in some extra vehicles....

Im using deadly shadow's duplication tutorial to do all this. Before i tell you what my problem is let me tell you my steps so maybe you can see what i did wrong. First i opened up deathisland in HMTv3. Then i batch extracted it into a blank folder on my desktop. Then i went into my weapons folder and made blank folders of all my new weapons. I labeled my covie sniper "covsniper". I then took all of the dds files and xml and meta files that i wanted my covie sniper and sniper rifle to differ in. I renamed the files then changed their path so that the xml documents now referred to the new metas. After this i went into the levels folder. The test folder. then deathisland folder. I opened up deathisland.scnr.xml and wrote a dependency for the covsniper and gave it the location of one of those stupid covenant storage things. ( i hate those thats why i tried to replace it) Then i rebuilt the map and it rebuilt successfully. But when i tried to play the map i got a visitor named MR. EXCEPTION ERROR. I'm pretty sure i followed the tutorial correctly.

Possible problems( these are things that might have messed it up):

1) I only filled the covsniper folder. I had the other folders for my new weapons blank with nothing in them... yet. ( i only did the covie sniper because i wated to see if it worked and it didn't)

2) i made a bitmaps folder and a shaders folder in my covsniper folder with some covsniper bitmaps and shaders. It didn't say in the tutorial anything about giving your duplication any bitmaps so im not sure if i have to do something to the levels folder to get the bitmaps to work.

3) I tried to make a new weapon on a tutorial thats supposed to be used to make new vehicles. Is there a difference in how to duplicate the 2?


If you help or have any idea how to help me please do. I WILL WORSHIP YOU if you help me. This mod means alot to me. You can tell just by how much i wrote in this post. An if you help me i will let you be one of my testers when the mod is released. I appreciate any help. Ty

:( :( :( :(

Posted: Sun Feb 22, 2004 8:00 am
by Dark Cloud
omfg.

When you make a mod like this, and when you use the duplication tutorial to duplicate things, the other people MUST MUST MUST have the mod, or else they get exception errors. MUST!

Posted: Sun Feb 22, 2004 8:05 am
by TsukasaZero
Here are some suggestions/questions:

Try deleting the blank folders...

Did you add every single altered/changed file during rebuild?

I beleive if you put in the bitmaps and shaders files you have to change those file paths as well.

I cant reach it right now but I believe you only put in a hand full of files for duplication...

Also, I would try switching the location for the flag stand, just to make sure (in the sncr file, just search for "flag").

Posted: Sun Feb 22, 2004 8:59 am
by Dark Cloud
TsukasaZero, listen, if he could play it ok, and any players that tried to join got exception errors, then he didn't do anything wrong. A lot of mods out there require all players to have the mod. The Pelican mod is an example. Soooo many n00bs always try to join my game without the mod.... poor, poor idiots... :roll:

Posted: Sun Feb 22, 2004 9:06 am
by Digikid
LOL.. Sounds like you are okay. Upload a PFF file at files.halomods.com and we will see what happens. For a really fun mod add Monoxides Pelican into it as well (WITH his permission of course)

Posted: Sun Feb 22, 2004 10:46 am
by Lord
Dark Cloud, if you actually read his post you would realize that he said nothing about other people joining his game, he said that when he started the map, it crashed. -_-

Posted: Sun Feb 22, 2004 10:54 am
by TsukasaZero
Yes, read the first post dumbass.

Posted: Sun Feb 22, 2004 1:46 pm
by XwitX
Yeah well i still havn't gotten it to work. Ty for your help though guys, ill just keep screwin around with stuff until i get it right i guess. Oh, i can now my question is what new weapons should i make?






:?: :?: :?: :?: :?:

Posted: Sun Feb 22, 2004 2:18 pm
by Dark Cloud
Ah... my mistake indeed. I read it as if you got a played called "MR." lol.... Sorry guys!

So, you must have screwed something up along the way. Simple enough...

Posted: Sun Feb 22, 2004 3:39 pm
by halogodlex2

Posted: Sun Feb 22, 2004 5:26 pm
by [users]ReApEr
Hmm make a grenade launcher those are always fun :lol:

Posted: Sun Feb 22, 2004 8:22 pm
by HunterXI
wait, are you talking about the DeLa?

if so, it'd be nice if you were a bit more specific... sorry, but even as Hunter, you still have new experiences...