turrets... help please

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frozenflames





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turrets... help please

Post by frozenflames »

Im trying to just take a hog gun turret and put it on a base. Ive heard a bunch of different ways that it can be done, but none work. Is there a plugin or what? plz help
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HunterXI





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Post by HunterXI »

I've seen it too, I *think* this is how it can be done:

use deadly's duplication tut (Im too lazy to get a link right now) to dup the warthog.

1. replace all the parts of the warthog except the gun with an invisible texture (like Cryo glass)

2. disable all the parts of the collision model of your new vehicle

3. then go to physics, and change the gravity multiplier of your vehicle to 0 (if that doesnt work, try 0.0000000000000000001)

4. place it somewhere useful using Sparkedit

I just thought that up, it probably wont work but I gave it my best shot...
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shadowbeast





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Post by shadowbeast »

hmm...change the bitmaps never thought of that i only changed the model which makes it so u can never get ur hog back.
[VC]CaptainValor




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Post by [VC]CaptainValor »

No no no, not the bitmaps, the shaders. Very important difference.
jce108





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Post by jce108 »

ya there is a tut to download i think that has turrets on bg in it
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HunterXI





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Post by HunterXI »

jce108 wrote:ya there is a tut to download i think that has turrets on bg in it
a tut that includes a mod in it? would it be in the files.halomods.com forums?
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xecuter





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Post by xecuter »

HunterXI wrote:I've seen it too, I *think* this is how it can be done:

use deadly's duplication tut (Im too lazy to get a link right now) to dup the warthog.

1. replace all the parts of the warthog except the gun with an invisible texture (like Cryo glass)

2. disable all the parts of the collision model of your new vehicle

3. then go to physics, and change the gravity multiplier of your vehicle to 0 (if that doesnt work, try 0.0000000000000000001)

4. place it somewhere useful using Sparkedit

I just thought that up, it probably wont work but I gave it my best shot...
What program is that with?
[users]ReApEr





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Post by [users]ReApEr »

HMT 3 DUH!!!!!!!!!!!!!!!!!!!!!!!LOL
xecuter





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Post by xecuter »

this might help for some who doesnt know what the hell yall are talking bout


http://www.halomods.com/forums/viewtopi ... highlight=
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HunterXI





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Post by HunterXI »

[VC]CaptainValor wrote:No no no, not the bitmaps, the shaders. Very important difference.
yeah, sorry about not being clear there... :(
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