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Help with cameo/invisibility
Posted: Thu Jan 19, 2006 8:47 pm
by ibuycoke2
I need help with cameo/invisibility, I am trying to create a mod that replaces the invisibility shader with something like a banshee bolt shader. Simply I do not want to be invisible when I pick up an invisibility power up. I think it would be really cool if the player turned a light green instead, or some other color. Is this possible, if so how do I do it. I tried finding the correct shader using HHT, but I could not seem to find it. Any help would be greatly appreciated.
Posted: Fri Jan 20, 2006 7:15 am
by CtrlAltDestroy
Camo isn't a shader, it's hardcoded.
Posted: Fri Jan 20, 2006 11:45 am
by tebteb
ZOMG! it is? never knew that. . .
Posted: Wed Jan 25, 2006 12:01 pm
by Kurroda
yes it is hard coded
Posted: Wed Jan 25, 2006 12:52 pm
by Phenomena
lies, its in the globals tags

Posted: Thu Jan 26, 2006 2:31 pm
by ibuycoke2
where is it in the global tags?
Posted: Thu Jan 26, 2006 3:47 pm
by Phenomena
there is no plugin for it, id make one but im too lazy

Posted: Thu Jan 26, 2006 4:50 pm
by Patrickssj6
Yes its in the globals and we all know that you are to lazy.Make the plugin yourself.Its not hard.Even Phenomena did it

Posted: Thu Jan 26, 2006 5:19 pm
by Phenomena
Yes its in the globals and we all know that you are to lazy.Make the plugin yourself.Its not hard.Even Phenomena did it Very Happy
pssh like you can make plugins >_>
Posted: Fri Jan 27, 2006 5:38 pm
by DarkBolt
Speaking of Plug ins phenom....
Posted: Sun Feb 12, 2006 8:44 am
by ApocalypseTyrant
Is there a way to give vehicles perminant active camouflage?
Posted: Sun Feb 12, 2006 12:06 pm
by tebteb
Scripting, it can be done in CE.
Btw, dont bump topics

Posted: Mon Feb 13, 2006 12:23 pm
by Phenomena
tebteb wrote:Scripting, it can be done in CE.
Btw, dont bump topics

not true, back in the day it used to be a common bug in modding where vehicles would get active camo. I forget how to reproduce it though.