getting AI into the game

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
goyanks135





Posts: 205
Joined: Mon Nov 21, 2005 5:38 pm

getting AI into the game

Post by goyanks135 »

ok i rebuilt the map and I got the ai in the game by swaping the actr with the ghost and it got them ingame but on a ghost. how do i get them ingame without having them starting in a vehicle?
fourn443





Posts: 514
Joined: Sat Dec 25, 2004 12:49 pm

Post by fourn443 »

convert the map into a CE map, then go into Sapien and add some spawns for the AI, you can find a program on http://www.halopc.net that converts maps, (i dont trust it)
goyanks135





Posts: 205
Joined: Mon Nov 21, 2005 5:38 pm

Post by goyanks135 »

ok its being stupid how do i convert the maps? its not letting me open the program it says: runtime error '76' path not found.
Is there any program that converts maps that works with WINDOWS XP???
mustard_pudding





Posts: 90
Joined: Tue Nov 29, 2005 5:30 pm
Location: Hayden, ID
Contact:

Post by mustard_pudding »

an easier way to do this would be to open the map in spark edit and flip all the ghosts upside down. then your bots will spawn next to the ghost

and if this doesnt work, you have to do it the way fourn443 did it
goyanks135





Posts: 205
Joined: Mon Nov 21, 2005 5:38 pm

Post by goyanks135 »

well fourn443's way is imposible you cant open a map file with sapien and can they spawn then?
Arbiter Elite





Posts: 1412
Joined: Sun May 22, 2005 5:18 pm

Post by Arbiter Elite »

NOTE conert map to a ce map
\
goyanks135





Posts: 205
Joined: Mon Nov 21, 2005 5:38 pm

Post by goyanks135 »

why would that do anything :?: :?: :?:
like i said before SAPIEN EDITS SCENARIOS NOT MAPS :!: :!: :!:
babelfish





Posts: 470
Joined: Fri Sep 16, 2005 5:30 pm

Post by babelfish »

Maybe it converts PC maps into CE scenarios? I don't know I've never tried it
I am the 14,229th member to register at halomods. And 14229 is my lucky number.
goyanks135





Posts: 205
Joined: Mon Nov 21, 2005 5:38 pm

Post by goyanks135 »

but when i put them in a ghost and flip them upsidedown there is only 4 ai i can have and they dont respawn
VeNoM746





Posts: 51
Joined: Wed Nov 23, 2005 8:48 pm

Post by VeNoM746 »

goyanks135 wrote:but when i put them in a ghost and flip them upsidedown there is only 4 ai i can have and they dont respawn
that just make them all spawn on the tanks since you can have more spaces to fill.
Post Reply