rocket trail

Discuss general issues about modding HaloPC. Post ideas for mods here.
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anythingthatworks





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rocket trail

Post by anythingthatworks »

ok im back from moding with a question

u know how a rocket leaves behind and smoke trail??

how do i change that to a flame trail??
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Zeros





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Post by Zeros »

in HHT go under the contrails tag (cont) and swap the dependancy from the rocket exhaust to the efect/particle/flame or something like that. in theory it should work but i cant test it as im working on a covenent bloodgulch and my RL is a plasma cannon. hope it helps j00
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Dominatr





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Post by Dominatr »

The dependency to swap for is flame char.
Zeros





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Post by Zeros »

ok i chekd it out and i was wrong. j00 have to go to the projectile [proj] tag and change the 15th dependancy (pctl) to weapons\flamethrower\efects\fp_defoliant3. it will still fire the rocket and it will explodinate on impact. this is the only way ive found to exchange the smoke for fire. j00 can use other flamethrower flames, [weapons\flamethrower\efects\defoliant] gave a big flame that fizled into smoke
[weapons\flamethrower\efects\defoliant2] gave a smaller flame that fizzled into smoke
[weapons\flamethrower\efects\fp_defoliant3] just gave a flame
[weapons\flamethrower\efects\fp_defoliant2] kina the same as the first
thus, weapons\flamethrower\efects\fp_defoliant3, is the one j00 want to use for a pure flame coming out of j00r launched rocket. :D
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Arbiter Elite





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Post by Arbiter Elite »

or u can just change the contrails in hmt too...
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tebteb





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Post by tebteb »

but you wouldnt be able to switch em back.
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Arbiter Elite





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Post by Arbiter Elite »

backup maps... :roll:
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tebteb





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Post by tebteb »

im talkin about if they didnt have backup maps.
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Zeros





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Post by Zeros »

no offence, but first off everybody should have map backups or atleast have them on the game disk if they intend to tweek maps. second, if j00 use HMT then no. but i will admit when i first started i never made backups.
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