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Duplicating a Peice of Sceneray?
Posted: Thu Feb 12, 2004 12:05 pm
by Ang88
I read deadly shadows tutorial and tested it out for the tank. Everything worked fine. But i wanna put more shrubs on to blood gulch but im not sure what to change the offset to in the bloodgulch.scnr.xml
<Dependency>
<Location>0x15C0</Location>
<Tagclass>necsejbo
Posted: Thu Feb 12, 2004 12:25 pm
by Deadly_Shadow
Well. You have to add another location. I know. I know. I keep sayin I'll look into it but I've been very busy lately. I've had a lot of school work and tryin to learn for, while, and do - while, and opengl graphics, and all that good stuff in C++. I'll really try to do it soon.
Posted: Thu Feb 12, 2004 12:29 pm
by Ang88
<Dependency>
<Location>0x15C0</Location>
<Tagclass>necsejbo
Posted: Thu Feb 12, 2004 12:32 pm
by Deadly_Shadow
It won't work. As I said in tut I believe. 2 objects cannot contain the same location. Maybe it can if you recreate the location with the same location. I don't know. But I just know that code right there will not work.
Posted: Fri Feb 13, 2004 2:25 am
by noobscape
dame...i tried doing ur tut and then it said that the both scenario thingys werent the same...gah! i want to duplicate!
Posted: Sat Feb 14, 2004 1:44 pm
by bmxrider1025
Learn how to spell Scenery and Piece first.
Posted: Sat Feb 14, 2004 11:54 pm
by HunterXI
yknow itd be a lot faster just to swap a few unwanted things in HMT (like the rocks) with the shrubs... but be sure that you swap stuff from "scenery" and not "PC model" (one can be lead to use PC model after looking at this stuff in sparkedit)