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SMG

Posted: Sat Feb 07, 2004 7:52 pm
by peabnuts123
Here are a few pics of my current mod, the smg.
Before you ask, no, it is not the Halo 2 SMG and isnt ment to be,i just made an smg mod, all ive done at the mo is change the models and thats it, and they still arent fineshed,i will keep you up-to-date with it, i also want feedback from you.

so here a few pics, i have a few statements and questions above each of them.

ok, this one is done except for the point near the ammo display, i need help with this as it is not part of the model, it is really wierd, what is wrong with this?
Image





This is a pic of it on the ground(duh)it also has a point not part of the model, and i also need help with this.
Image

I still need to change the skin, sound(maybe), ROF, and damage.
I hope you all like it, its a great mod in the working,actually no, it could be a great, no, good mod if i make it well.

P.S If you cannot see the pictures, their URL's are:
Held: http://img14.photobucket.com/albums/v41 ... /sofar.jpg
Ground: http://img14.photobucket.com/albums/v41 ... smgfin.jpg

Posted: Sat Feb 07, 2004 7:56 pm
by peabnuts123
oh, and btw any suggestions would be greatly appreciated.

Posted: Sat Feb 07, 2004 8:38 pm
by BaronvonTito790
hey, thats pretty cool. Just shorten the stalk.

Posted: Sat Feb 07, 2004 8:53 pm
by peabnuts123
well,i sorta made it outta pics on google, most had a long stalk like that

Posted: Sat Feb 07, 2004 8:56 pm
by BaronvonTito790
yeah, but in 3rd person, if someone say you holding it, the stalk would be though the MC shoulder. But if you want to keep it that way, then by all means, do so. Its your choice.

Posted: Sat Feb 07, 2004 9:00 pm
by peabnuts123
hey yea, true true, oh well, as i say, it aint fin yet.

Posted: Sat Feb 07, 2004 9:02 pm
by -=MC==}~~
Thats a good model on the Smg, but i go with what BaronVontito790 says

Posted: Sat Feb 07, 2004 11:43 pm
by The MC
That model is SWEET.

Posted: Sun Feb 08, 2004 12:29 am
by Beastman
good job, that extra vertice that is stickin up most likly cant be seen in milkshape if thats what u are using to model, what ull have to do is pivit aroudn on the perspective view to select it then u can pull it back down, dont worry should be too bad. keep it up/

Posted: Sun Feb 08, 2004 2:21 am
by MasterNeoChief
Pretty sweet model!

Posted: Sun Feb 08, 2004 6:08 am
by Gest
ice model, but do you think you could change the aimer, you know, add something else diff from ar. and perhaps the looks of how much amo you have. it looks way to close to the ar.

still...... this is one of the best smg's ive seen so far.

Posted: Sun Feb 08, 2004 11:40 am
by CMDR Reservoir
Hey thats cool! :D What program did you use to shape it though?

Posted: Sun Feb 08, 2004 1:36 pm
by BaronvonTito790
he had to have used gmax, milkshape, or 3ds max.

Posted: Sun Feb 08, 2004 6:39 pm
by peabnuts123
wierd, my e-mail didnt tell me people had posted...

anyway, yeh i did use milkshape, and that vertice is DEFINIATLY NOT in the model, i swear, its wierd, and btw, i would change the crosshair but last time i tried that it stuffed up so i aint riskin it this time. also, i need to sort out the problem with the back, BaronVontito790 made a good point,i need to work on it a bit more, im workin on it now.

Posted: Fri Feb 13, 2004 10:08 am
by peabnuts123
ok just postin this to bring it back up to the top.

Posted: Fri Feb 13, 2004 2:26 pm
by HAL9000
personally i like the 3rd person veiw alot better (most likely cuz its got less detail in case u screwed up, lol) but i wuz thinkin that if u kud do that HEX verticy thing may b u can import the 3rd person mode or sumtin but w/e i think it looks pretty nice myself