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Need some help here

Posted: Fri Nov 04, 2005 3:51 pm
by deathsyire
Ok I've tried to go through the campaign maps and change running speed, jumping distance and the damage for when you fall for each map. I go in and it keeps saying there is an error and turns halo off, does anyone know if its possable to actually have this stuff in campaign without it shutting down, and if you have files that actually works let me know :P

:?: :?: :

Posted: Fri Nov 04, 2005 4:04 pm
by x13igDudex12
mos tlikely you can, what are you changing and with what program?

Posted: Fri Nov 04, 2005 4:07 pm
by Dominatr
It's possible. I use hmt, but with only 2 maps available :(

..

Posted: Fri Nov 04, 2005 4:09 pm
by deathsyire
I'm using hmt 3.5, ok this is what I do I open a map example b30.map I go into biped characters/Cyborg/cyborg and change jump height to 0.80
then save, then goto damage and falling and change the minimum /max damage to 0. Then i goto gameglobals and change the walking speed forward backwards etc to 7.0 and keep the same acceleration, and save again. I open up to campaign and it says game exception or something like that. Thats all I've been doing, it works fine for Mp just not Sp.

Posted: Fri Nov 04, 2005 4:13 pm
by x13igDudex12
okay to make these three things like on multiplayer.... do this....

1 (jumping uber high) Go to Bipeds cyborg (i think just regular not mp) and change the jumping to whatrever ( i like 10...nice and even)

2. (dont die because of height) Bipeds and click dont die because of fall or something

3. Uber fast... go to game globals and change the walking speed or crouching ( i prefer crouching) to whatever (i like 10)

okay i read your thing again...try it with mp not regular (if its there)

Thnx man

Posted: Fri Nov 04, 2005 4:38 pm
by deathsyire
Ok! I modded the first map almost to the end of the map I got the error again did exactly what you said maybe the running speed for that map was to high, but not to sure

Posted: Sat Nov 05, 2005 8:51 am
by ledhedgn
what was the number

Posted: Sun Nov 06, 2005 1:06 am
by Arbiter Elite
well for the sp maps instead of changin the fall damage u could just put immune to fallin

Posted: Sun Nov 06, 2005 12:07 pm
by Dominatr
Arbiter Elite wrote:well for the sp maps instead of changin the fall damage u could just put immune to fallin
x13igDudex12 said that already.

Posted: Mon Nov 07, 2005 2:21 am
by Arbiter Elite
i know im just agreein with him

Posted: Mon Nov 07, 2005 7:24 am
by MCPOStefan
does anybody know which map he is trying to do this on?