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Paintball mod
Posted: Wed Feb 04, 2004 3:46 pm
by {IAS}Bunkerking
Hey im making a paintball mod and i need some modelers ...im me or post a reply if you want to helpskinners and mappers need ed too.
Here are some Early screens of development

Posted: Wed Feb 04, 2004 7:41 pm
by jce108
i would like too help however i have no expirence skinning or modeling
Posted: Wed Feb 04, 2004 7:49 pm
by GaMe MaStErS rEvEnGe!!!!!
you should try somewhere else......
Posted: Thu Feb 05, 2004 10:13 am
by staticx57
^who are you?
i wouldnt even bother making a mod like that unless the pros at halo modding figure out a way to inject new models
paintball mod
Posted: Thu Feb 05, 2004 11:15 am
by {IAS}Bunkerking
as of right now i m just planning on making blood gulch into a sup air ball field and edit skins and projectiles .i already have sounds injected forthe following painball guns
Angel
INtimidator
Excaliber
impulse
Matrix.
m98
shocker
orracle
and some others but cant think of them right now
As for the models im just planning on starting to make them now and when the hek/sdk is released i will have them started
paintball mod
Posted: Thu Feb 05, 2004 11:18 am
by {IAS}Bunkerking
I need some ideas -weather or not i should have veh or not any crit would be great
Posted: Thu Feb 05, 2004 11:56 am
by TsukasaZero
Just so you know:
You can't dupilicate items. You can only replace scenery, weapons, and any other stuff with the items.
Re: paintball mod
Posted: Thu Feb 05, 2004 3:02 pm
by [VC]CaptainValor
{IAS}Bunkerking wrote:As for the models im just planning on starting to make them now and when the hek/sdk is released i will have them started
You'll be waiting a looooooong time.
Posted: Thu Feb 05, 2004 4:16 pm
by halofan141
Love the decals, and whoever said its a long wait for hek, it's schedualed to come out in mid to end feb from what iv'e heard in other threads here.
Posted: Thu Feb 05, 2004 5:05 pm
by jce108
alright i have a few ideas no vechiles deffently change trees and stuff into bunker and change the base to look more paintbally i would really like to help let me know if u need any
Posted: Thu Feb 05, 2004 5:13 pm
by Deadly_Shadow
Looks great. Don't forget the model. Try gettin a nice swishy gushy orange blob for it. Might want to add some effects to make it look like ornage is fallin off as it travels throughout the air
Posted: Thu Feb 05, 2004 8:12 pm
by DrAgOn3
Hey dude, I'd really like to help. Give me an AIM-- KrAyYt DrGn or a YIM-- yami_kaiba2002 (p.s. im never on yahoo)
Posted: Thu Feb 05, 2004 10:44 pm
by Eagle 1
ha ha ha, thats a good idea..but i haven't heard of anybody being killed paintballing

lol
Paintball Mod
Posted: Fri Feb 06, 2004 9:46 am
by {IAS}Bunkerking
jce108a and DrAgOn3 You guys can help iff you have any skills map rebuilding that would be great because i need som duplicate projectiles and many bunkers so ill be on aim later tonight so im me at shaneomac321
Paintball Mod ****
Posted: Fri Feb 06, 2004 9:51 am
by {IAS}Bunkerking
I was thinking of having the guns shoot out diferent colored plasma grenades that dont explode ..just because they can be seen easiest
Posted: Fri Feb 06, 2004 4:48 pm
by Veegie
that paint decal looks curiously like the hunter blood splat <_<
Paintball Mod -update!!
Posted: Sat Feb 07, 2004 12:03 pm
by {IAS}Bunkerking
Right now im working on placing bunkers thanks to deadly shadows tutorial i can duplicate scenery

Posted: Sat Feb 07, 2004 1:37 pm
by Runner
Uhh, instead of it having to be seen, you could have it so the shots kill ppl in one hit and have each player only have one life, and leave a large stain on the corpse....And have it on slayer, and have the game end when one team is all dead.
Paintball Mod
Posted: Sat Feb 07, 2004 9:13 pm
by {IAS}Bunkerking
Yea thats what i had in mind thanks for the input ..Im still having a lil trouble doubplicating scenery so if anyone can help please let me know

Posted: Sun Feb 08, 2004 2:22 pm
by EqUiNoX
i might be able to do dome skinning.....well....yeh
