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Multiple problems.

Posted: Tue Oct 11, 2005 5:24 am
by Lijitsu
I've been having some MAJOR difficulties, and then I've been having some others that would just be nice to fix. As some of may know, I'm working on a conversion for the Campaign, that allows you to take the place of an Elite against Humans & Flood. Unfortunately, I've come across many bugs and errors. Sometimes I can get past these with my evil little tweaks. Alot of times, I can't. Currently I'm on level 4, The Silent Cartographer, which I just started about six hours ago. I've managed to screw it up and the other two levels I was working on, so I replaced all three. Anyway, on to the problems.

Problem #1: When the Warthog spawns for the first time, and you're told to get in, you can't. Elites can't get in Human vehicles, so I thought I'd be a sneaky little modder, and change the models and everything around to the Ghost. Don't ask me why the f*** there's a Ghost and a Banshee in level 4, but by God there is! So anyway, this didn't work. Currently I'm stuck right there with the vehicle, so any help here would be GREATLY appreciated.

Problem #2: Can't finish the map. Covenant in Human Vehicles = impossible, so you can't do the whole fly off thing.

Problem #3: I'm running out of frickan weapons!! I'm having to change the models around, so that there are nothing but Humans in your path, and nothing but Covenant by your side. I've changed the basic Elite, the Grunts, and one of the Jackals into Marines, and I've changed the Sword Elite & the Hunter into Cyborgs, and I'm running out of frickan weapons!! Elite Marine: Plasma Rifle, Grunt Marines: Assault Rifle & Needler, Jackal Marine: Bugged, they can't wield Plasma Pistols. Jerks. Any way to possibly make them use other weapons?

Problem #4: You can't use the Human weapons without crouching. Or should I say; you can't use the Assault Rifle without crouching, and you can't use the Pistol without standing. I've got a way around this, just saying it's part of the story, but it would be VERY helpful if it were possible to prevent this. Ironically, you start off with the Pistol, the weapon that's really only good for stealth attacks when you're crouched.

Problem #5: In the very beginning, y'know where the annoying Cinematic starts? You can't move until the Cinematic ends, and you are automatically moved to the beach spawning point. I fixed the problem with the Marines(ENEMY) killing you in all of two seconds by moving the spawn points in SparkEdit(YAY I LEARNED HOW TO USE IT!) but it's still frickan annoying! You can't move, shoot, crouch, or jump.


Suggested names for map when I finally release it: "Needler Training" It really is, I used the Needler throughout 65% of this map, I swear. "Covenant/Human Swapover" Not a good name. "OMFGTEHHUNTERSES!" This is because of how f***ing impossible the Hunters can be to kill. No shields to protect the Spartan model, but they have ROCKET LAUNCHERS! Frickan annoying! "Easy Legendary" It really is. I played on Normal mode, and got killed quite a few times. I didn't even want to play it on Hard or Legendary when I started going through it. "TSC Marine Slaughter" You have no idea how many Marines die in this map.

If you want, you can ignore the name part, it's really not important. I just wanted y'alls opinion on the name when I finally release this map. I'm going to release just it, then when I finish another, I'm gonna release it, etc etc, until I finally finish them all, then I'll release them all in one nice and neat little package.

Re: Multiple problems.

Posted: Tue Oct 11, 2005 5:27 am
by CtrlAltDestroy
Lijitsu wrote:Problem #2: Can't finish the map. Covenant in Human Vehicles = impossible, so you can't do the whole fly off thing.
Change the vehicle seat names to something a covie CAN use, such as g-driver or ct-gunner.

Posted: Tue Oct 11, 2005 6:53 am
by Lijitsu
What is that in? SparkEdit?

Edit: Not HEK, SparkEdit!

Posted: Tue Oct 11, 2005 9:24 am
by Arbiter Elite
hmt

Posted: Tue Oct 11, 2005 8:45 pm
by Lijitsu
Still having a few difficulties with the Warthog. I've changed it so you can drive it, but the Gunner & Side Seat are still bugged. I'm trying a few things, but the exact "code" would be nice. Currently, I've changed the Side Seat back to the Warthog, but I'll change that after the Gunner. The Gunner is set at T-gunner. I figured it would work like the turret, but I guess it needs to be S for Shade.