xbox wrote:testofskill u r annoying with that skinning thing and for the lights mabey u can change it by editing the light maps
I did that in one of my maps, but it only works right if you make it all black, and then it makes it impossible to see more then half a grenades toss away. :/
Dimming specific points on a map, like certain perfect areas is impossible without redoing radiosity, or else you'd have to dim every part equally. That's not possible on already compiled maps.
Halo PC was created in the same way Halo CE was, they use the same things, one just has decompiled tags. I was giving the process in how the radiosity works. It needs the original source to calculate the lighting data. If it was a dynamic light you could change it through HMT I think.