dim the lights

Discuss general issues about modding HaloPC. Post ideas for mods here.
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boymonkey1300





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Joined: Wed Dec 01, 2004 7:30 pm

dim the lights

Post by boymonkey1300 »

I want to make it DIMMER, but not pitch black, like in the lightmaps tutorial, can anyone please help me with this?

Also, pm me if you wanna help me make my next mod, I need skinners and modelers. :P
testofskill





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Location: california

Post by testofskill »

im a really good skinner, ill make you happy.
oh by the wat, I LIKE JELLO
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xbox




Blacksmith

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Post by xbox »

testofskill u r annoying with that skinning thing and for the lights mabey u can change it by editing the light maps
boymonkey1300





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Post by boymonkey1300 »

xbox wrote:testofskill u r annoying with that skinning thing and for the lights mabey u can change it by editing the light maps
I did that in one of my maps, but it only works right if you make it all black, and then it makes it impossible to see more then half a grenades toss away. :/
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JK-47




Bloodhound Pyre Socialist Grunge

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Post by JK-47 »

testofskill wrote:im a really good skinner, ill make you happy.
dude, roflmao, quit :lol:
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boymonkey1300





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Post by boymonkey1300 »

anyone else? I can't do much more without this help. :lol:
SuperSunny





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Post by SuperSunny »

Dimming specific points on a map, like certain perfect areas is impossible without redoing radiosity, or else you'd have to dim every part equally. That's not possible on already compiled maps.
Creator of Cel-Shaded BG...
boymonkey1300





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Post by boymonkey1300 »

It's pc, not ce. (but I'm not sure if you meant ce, just sounded like it)
SuperSunny





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Post by SuperSunny »

Halo PC was created in the same way Halo CE was, they use the same things, one just has decompiled tags. I was giving the process in how the radiosity works. It needs the original source to calculate the lighting data. If it was a dynamic light you could change it through HMT I think.
Creator of Cel-Shaded BG...
boymonkey1300





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Post by boymonkey1300 »

oh, ok. well, I jsut wanna make bloodgulch dimmer everywhere, but not as dark as in the lightmaps tutorial. Is that possible? or am I stuck?
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