PMI'd a tree into Blood gulch but having some trouble.

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Doom




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PMI'd a tree into Blood gulch but having some trouble.

Post by Doom »

Ok I did a pmi from a tree in timberland to bloodgulch. But I here is the problem my tree I cant seem to find in hmt.... I know I did it right because the map is bigger then the orignal. This is for my mod TreeHouse Gulch. But i want to make like 20 or more trees in Sparkedit and get them into bloodgulch. can some one help me and suggest where the tree may be in the tags?

Thanks

-Doom
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Post by DanielMsi »

look harder!
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Post by Doom »

Well where do you think it is wise guy :? ?
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Post by xbox »

its in scenery tag if its not there you'll have to start over because all lvls dont usualy rebuild correctly when u already edited tham in anyway
beleive me i know :x
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Post by Doom »

Ok I redid it and now I have found the tree! but I still haveing trouble I took the model of the tree in hht and change it to a scen, obje, yyyyy and all it shows in sparkedit is a small yellow box and i get exception error whe i try to play it... Any help would be appreciated.

-Doom
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Post by Phenomena »

I took the model of the tree in hht and change it to a scen, obje, yyyyy
why the hell would you do that
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Post by [TS] »

Phenomena wrote:
I took the model of the tree in hht and change it to a scen, obje, yyyyy
why the hell would you do that
LMAO!
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Post by Doom »

Phenomena wrote:
I took the model of the tree in hht and change it to a scen, obje, yyyyy
why the hell would you do that
well other wise it isnt a scenery item and I cant place it in spark edit :? . If I wasn't supposed to make it a scenerey tell me what I am supposed to then :? .

Thanks for the reply

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Post by {C#W}Xtreme »

ok try sparkedit go file import scenery (if you pmied the tree correctly and go around and change rocks into trees
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Post by Doom »

No thast did not work. I dosent show Anything under teh scenery tag whe I go to import tag.

Still need help guys! :wink:

Thanks

-Doom
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Post by Phenomena »

all you did was add the model tag, which is a no no

you have to recursively extract the tree from the scenery tag
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Post by Doom »

Do you mean I should open timberland in HMT and find the tree I want in the scenery tag recurisvly extract teh meta and add it to the rebuild?

Thanks for the reply

-Doom
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Post by Phenomena »

yes
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Post by Doom »

Ok I did what I was supposed to do and everthing because it hmt it shows the stuff in scenery now but when I try to open the map in sparkedit it says that Sparkedit has a a error and needs to close. Send error report or dont send error report but when I open other maps it works just fine. Anyone know what the problem is?

Thanks for replying once again atleast I have it IN my map but not insgame...

-Doom
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