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A pic of my racing hoggy

Posted: Sat Jan 24, 2004 9:53 pm
by Veegie
a new type i added to the map so you can have a quick transport along with a gun and rocket hog :)

and yes...i used forges rims :(

Image

Posted: Sat Jan 24, 2004 10:57 pm
by Infininja
Pretty nice, is it replacing another vehicle?

Posted: Sun Jan 25, 2004 5:30 am
by j4s[p]
Man, could someone give me the Warthog model without the turret. I tried searching the forums and no luck. :cry:


(Begs)

Posted: Sun Jan 25, 2004 8:23 am
by {TsR}Hawk
how did u take off the turret?

Posted: Sun Jan 25, 2004 8:59 am
by BaronvonTito790
its still there, you just make it invisible. And if your wondering on how to do this, here you go.

Swap the gun turret bitmap the cryoglass bitmap. So then its invisible.
Now, chage the gunner seat name to something thats not drivable. like the P-driver.


I think that'll work

Posted: Sun Jan 25, 2004 9:51 am
by j4s[p]
Thanks, you should also use CLius's collision plug-in to remove the collision on the turret. :wink:

Posted: Sun Jan 25, 2004 9:58 am
by Veegie
yep

thats what i did lol

just made it invisable....then took all collision off

much easier than deleating it through modeling :)

Posted: Sun Jan 25, 2004 10:00 am
by wrath
how do i change the driver names... whats the tab in HMT 3? i wanna make a drivable pelican :P

Posted: Sun Jan 25, 2004 10:00 am
by Veegie
Infininja wrote:Pretty nice, is it replacing another vehicle?
no, it added to the map

so there's 3 types of hogs

Posted: Sun Jan 25, 2004 10:01 am
by wrath
ha we responded at the same time!!!
:lol: :o :D

Posted: Sun Jan 25, 2004 10:02 am
by Veegie
even though that is pretty off topic :wink:

go under the vehicles tab...and click on pelican

then click on the seat pull-down menu and click on "0"

then change that seet name...im' guessing for pelican it would be P-Driver as the first

Posted: Sun Jan 25, 2004 10:37 am
by BaronvonTito790
yeah you have to change P-Driver to W-driver

Posted: Sun Jan 25, 2004 10:42 am
by halogodlex2
thats nice but i think i've seen some one else do it before

Posted: Sun Jan 25, 2004 9:39 pm
by [users]Frozen
Ok im guessing you know how to add more vehicles into the programming instead of replacing it uh what iron forge did on his hog wars mod. Can you tell me how to do this? if so pm me. I've been tryign to figure it out for a while.

Posted: Sun Jan 25, 2004 9:40 pm
by Veegie
go to forge's site

link at main page....

then go under tuts

and you'll see 5 tuts on adding vehicles

Posted: Mon Jan 26, 2004 11:30 am
by The MC
Hmmm why not make the invisible gunner seat to like the side seat... so one person in side with AR and someone in the back with a plasma Rifle... cool a covie warthog

Or replace the chain gun with a shade turret

Posted: Mon Jan 26, 2004 11:37 am
by {TsR}Hawk
heh nice timiing im making a mod like that, where there in no gunner but t2 passengers

Posted: Mon Jan 26, 2004 12:04 pm
by latot
What exactly does the collision model do? apart from the fact you can edit health, but what does the "collision on/off" part do?

i know its sorta off-topic but i just have to know!

Posted: Mon Jan 26, 2004 12:09 pm
by peabnuts123
does it go faster than a usual hog?

Posted: Mon Jan 26, 2004 3:49 pm
by Veegie
yes

its made for stunting and getting from here to there

and collision model is sort of how things react to it...like if you gave an elite no collision...you could walk through him