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Bunker Gulch-complete, download link listed

Posted: Wed Aug 31, 2005 9:47 pm
by Hunter_Xero
Well, I have been sitting on this map mod for a long time now... I stopped progress of it when Halo CE was released to the public... I never got the hang of map making so I just dished out for a while... though after some time lurking through halo sites... not seeing many mods that are similar to what I like... I decided to post pictures of this mod. you know, to see what people thought of it, it is my only mod I ever attempted, and its no where near finished, its also nothing fancy, no special vehicles, guns, etc. Just a gameplay change, something to spice up the blood gulch we all know and love without changing it completely.... by the way, its mostly just duplicated objects, and I know that doesn't take much skill, but like I said, i'm not here to make a ground breaking mod... just something thats alot of fun to play. and I honastly think this mod could accomplish just that. Keep in mind, this mod is for gamers whos PC's have a little kick to them... I am not sure how well it will perform on slower pc's because I have never tried it on one other than my buddies' E-machines and it seemed to work ok on that.
Any way, here are the changes,

Terrain-
- Various rocks scattered accross the board for more tactical style fighting
- Bunkers, trees and bushes added as well as some other goodies.
- blue bases' tower has been blocked on one side so that it is strictly a defense post... no more base camping from accross the map from there any way.
- Bunkers built around teleport exits to prevent effective vehicle blockades of teleporters as well as teleport camping via sniper (some good snipers might still be able to pull it off but its not really worth it)
-Also, openings over flags blocked to prevent hit n run banshee techniques.
Vehicles-
-shade turrets added to each team for both defense and offensive purposes.
-rocket hogs as well as LAAG hogs included
-Banshee included though instead of a fuel rod, it has a BB Cannon or "Bunker Buster"
-Tank remains (though only one per team
Weapons.
-AR: Unchanged but more added into the map
-Pistol: Again UNchanged, but more added
-Shotgun: Single Fire dissabled... now its automatic... but to balance the weapon it does not fire that rapidly. again, more added.
-Plasma Rifle: unchanged, more added to map
-Sniper: unchanged in the version..
-Rocket: Power wise is unchanged, though visualy, on impact the explosion lasts longer with flames and smoke dwindling in the air (also tracks vehicles).
-BB Cannon: "Bunker Buster" the replacement to the fuell rod, because there are so many bunkers, I have changed the weapon to a concentrated grenade type bomb... lets just say... it hurts.
-Grenades (both types) flame life and smoke density increased "kinda like a flashbang and a smoke grenade in one... in closed spaces it really makes seeing difficult for the enemy... but also for youreself.
-Fuel Rod gun (handheld) Unchanged.(one on each side of the board)
and as for the rest... well its best to just see for youreself

this map has been completed, click here to go to the download page http://files.halomods.com/viewtopic.php?p=407585#407585


#1 Overview of the battlefield
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#2 one of the many bunkers added (this is one of the two over the teleporters)
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#3 Overview of blue bases' defense grid.
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#4 Blue bases defense tower.
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#5 a view of the main Area of carnage...
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Alright so there you have it... what do you think? does it have potential? should I figure out how to use spark edit and HHT again and continue this mod? Contructive critisizm please and no flaming.

Posted: Wed Aug 31, 2005 9:52 pm
by Dr.Cox
Dude.... THATS FRIGGIN AWESOME its looks to be a great sniper freindly invorment... iw would be awsome!!! continue!!!

Posted: Thu Sep 01, 2005 9:38 am
by CalabusDabus
wow.... this needs to be finished i will definatly be watching this post

Posted: Thu Sep 01, 2005 2:10 pm
by Hunter_Xero
I know its nothing fancy... but DUDE! I think it looks pretty awsome, my first skin, and also the first major change in the mod other than the obsticals.
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Posted: Thu Sep 01, 2005 3:27 pm
by JK-47
nice man! good for your first (is it your first mod?)

Posted: Thu Sep 01, 2005 4:53 pm
by Rallos
Nice :wink: You kind of remind me of me when I used to mod Halo...

Posted: Thu Sep 01, 2005 6:31 pm
by Hunter_Xero
Rallos wrote:Nice :wink: You kind of remind me of me when I used to mod Halo...
Why thank you ^_^ and yes this is my first mod

Posted: Thu Sep 01, 2005 6:51 pm
by BEEF!!!
For a mere log and stone mod, this looks awesome!!! Keep it up man!

Posted: Thu Sep 01, 2005 8:08 pm
by a_marine
wow I never thought just adding more things could look so cool. And it looks like you have a pretty good video card.

Posted: Fri Sep 02, 2005 12:11 pm
by Hunter_Xero
a_marine wrote:wow I never thought just adding more things could look so cool. And it looks like you have a pretty good video card.
yea, would be nice if my comp stopped crashing though... lol

Any way, I need some help guys, I have to start the map over, but I need to know how to metaswap? any one mind telling me how?

Posted: Fri Sep 02, 2005 1:11 pm
by I Trunks I
i have stopped playin halo pc but that map looks awsome

HELP!

Posted: Fri Sep 02, 2005 5:14 pm
by Hunter_Xero
Image uhm is there any way of fixing this sky? I switchedo ut the bitmaps for a clean set and the problem is still consisting... one of my friends says I have to start all over... I wanna avoid that as much as possible.

Posted: Fri Sep 02, 2005 5:32 pm
by BEEF!!!
Oh god that's a sky problem >_<. You might be able Batch extract your map and Bloodgulch and replace your screwed up sky with a fresh copy.

success!

Posted: Fri Sep 02, 2005 10:38 pm
by Hunter_Xero
I have fixed the sky, thanks to TC's Help. and map progress is continuing.

ok here we go

Posted: Sat Sep 03, 2005 9:24 am
by Hunter_Xero
Alright, now that the sky is fixed..... I have an update!

Alright ladies in gents, the first major update in a few days... there have been some bunker changes but other than that nothing major to the map, I also managed to fix the sky with the help of my team member TS, soto celebrate the fact I dunt have to start over, here are some of my new custom skins for youre viewing pleasure.

new grenade skin
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improved AR
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new LAAG hog
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and new banshee
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thats all for now, gotta go.

Posted: Sat Sep 03, 2005 9:34 am
by {C#W}Xtreme
cool 5/10

Posted: Sat Sep 03, 2005 9:59 am
by LtFalcon214
AWESOME MOD! I'm jelous now(serously)

Posted: Sat Sep 03, 2005 10:21 am
by ledhedgn
great mod man

Posted: Sat Sep 03, 2005 10:42 am
by Hunter_Xero
hey thanks guys, i'm looking for a couple of testers nowso we cn get more than just me and TS in a room at once, if youre interested, PM me.

Posted: Sat Sep 03, 2005 11:29 am
by Rallos
Looking pretty good so far.