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Duplication!

Posted: Sun Jan 18, 2004 10:00 pm
by peabnuts123
i know its been said for a long time but ill ask again!

what there really needs to be is a plugin for either sparkedit or HMT.
i know this is quite hard to do and i would do it myself but the only programming book in the library was out so i cant.

plz will someone make a plugin for these tools. :(

Posted: Sun Jan 18, 2004 11:34 pm
by FUZZ
whats wrong with the old fassion shoot it out of your gun

Posted: Sun Jan 18, 2004 11:46 pm
by noobscape
hey man you can jus jus replace a shrub or whateva with the thing you want and then you have more of it

PS: can you change the forum name please it makes it look like you invented a plugin

Posted: Mon Jan 19, 2004 6:49 am
by fusional
That would be thread name, forum name is www.halomods.com Forum Index...

As for a plugin, the title is simply duplication, doesn't say anything about a plugin, its a matter of interpretation.

Posted: Mon Jan 19, 2004 7:09 am
by halogodlex2
if you want to see a million smileys look here copy and past into your browser http://www.halomods.com/forums/viewtopic.php?t=2997
ok this guy had a ton of smileys

Posted: Mon Jan 19, 2004 9:08 am
by BaronvonTito790
halogodlex2 wrote:if you want to see a million smileys look here copy and past into your browser http://www.halomods.com/forums/viewtopic.php?t=2997
ok this guy had a ton of smileys
How does that Have ANYTHING to do with what we're talking about???


Anyway, if you shoot something out of your gun, they eiter kill you (vehicles) or just fload in the Air (Scenery). And you waste a perfectly good gun.

Posted: Mon Jan 19, 2004 1:00 pm
by peabnuts123
oh, and btw i have no idea how to swap models, everytime i try i get and exception error.
i wud but i dunno how, as i said before.

Posted: Mon Jan 19, 2004 3:17 pm
by staticx57
some work some dont.

Posted: Mon Jan 19, 2004 3:40 pm
by Veegie
urgh

there IS a plugin for HMT....but its only for x-box...and cannot be converted because PC's meta lacks padding in it

and you don't swap models...you just swap proj with scen

Posted: Wed Jan 21, 2004 8:37 pm
by peabnuts123
Vegito619 wrote:you don't swap models...you just swap proj with scen
i was reffering to
noobscape wrote:hey man you can jus jus replace a shrub or whateva with the thing you want and then you have more of it
i dunno how to swap without the exception error

Posted: Fri Jan 23, 2004 10:34 am
by Veegie
oh

my

god

how is it hard?!

Posted: Fri Jan 23, 2004 10:53 am
by BaronvonTito790
peabnuts123 wrote:
Vegito619 wrote:you don't swap models...you just swap proj with scen
i was reffering to
noobscape wrote:hey man you can jus jus replace a shrub or whateva with the thing you want and then you have more of it
i dunno how to swap without the exception error
GO in hex...Find the offset for the scenery you want to replace (from Iron_Forges ofset list)....find the value of the scenery you want to replace it with(from Iron_Forges ofset list)... Swap them....save it....

Its really not hard at all d00d.

Posted: Fri Jan 23, 2004 11:14 am
by peabnuts123
really?, thats it?

isnt that like doing the same as swapping mod2 in HMT3?
cause thats what im doing and it comes up with an exception, i suppose it needs all the shaders and textures etc..

Posted: Fri Jan 23, 2004 11:21 am
by BaronvonTito790
just swap values in a hex editor...OR you can just go in HMT and go to teh scenery section and click the swap button. its really easy man. :roll:

Posted: Fri Jan 23, 2004 11:23 am
by peabnuts123
thanks :)

Posted: Fri Jan 23, 2004 11:32 am
by BaronvonTito790
*sigh*no problem...

Posted: Fri Jan 23, 2004 11:42 am
by Veegie
i applaud baron for his patience


truley

Image

*gives you a cookie*

Posted: Fri Jan 23, 2004 5:51 pm
by [VC]CaptainValor
peabnuts123 wrote:isnt that like doing the same as swapping mod2 in HMT3?
The [mod2] tag is for models! Obviously swapping the raw models is not a good idea. You need to swap the values of the items themselves with the other items. Not the models of the items.