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how to make our own sp mp conversions

Posted: Sun Jan 18, 2004 1:07 pm
by halogod10
well, monoxide is the king, and id probably rather him work on another sp map, but in his alternet spare time, it would be cool for him to make a tut so other people could work on the same stuff. that way wed have faster advancements.

share the knowlege :D

Posted: Sun Jan 18, 2004 1:34 pm
by FUZZ
I dont think monos gonna realese a tut very soon but I could be wrong.
please dont flame me for saying this but are you a n00b? because it is EXTREMELY hard to do what mono did, and there isnt a good enough tut in the world that could get me to do that.

Posted: Sun Jan 18, 2004 7:06 pm
by halogod10
well, i guess i am sort of. :oops: but i nkow how to use hmt and hhht . but i cant do gmax or any other shit really well, could u plz point me in the right dir. all im sayin is other people could start working on it also.

Posted: Sun Jan 18, 2004 7:19 pm
by TsukasaZero
Logically, it would be best for him if he waited to write a tut. after the Halo-Mods competition is over, but then again, I could be wrong.

I'm not even sure if he is going to write one.

Posted: Sun Jan 18, 2004 7:24 pm
by Cool Cow
And if you think about it make a tutorial would probably take longer than to make the entire thing from scratch lol

Posted: Sun Jan 18, 2004 7:35 pm
by halogod10
good point but still it would be better for the whole community, i see it as adding campaings and beating gearsoft

Posted: Sun Jan 18, 2004 7:44 pm
by gryphon
i see it as adding campaings and beating gearsoft
You mean Gearbox?

Posted: Sun Jan 18, 2004 7:47 pm
by [VC]CaptainValor
Yeah, I would like nothing more than to see everything that can be done in the HEK accomplished by modders before the frickin thing even comes out. That would be such a sweet slap in the face to GB, hehe.

I, as well, wish mono would release a tut, but I imagine it might be too complicated for us to do ourselves regardless. And I have a feeling he might be using the SPK3 beta too, which means there'd be no way for us to do it until SPK3 comes out.

Posted: Sun Jan 18, 2004 7:49 pm
by TsukasaZero
A player on the HaloMods server today said he was Mono, and said he had used his own tools to do it...Mono, if that wasn't you...IM WRONG AND SORRY!

Posted: Sun Jan 18, 2004 7:54 pm
by [VC]CaptainValor
The main site says the HaloMods server is down. When was this exactly?

Posted: Sun Jan 18, 2004 7:56 pm
by TsukasaZero
Around 9:00 to 11:00 a.m. EST. Can't remember exactly, but it was around 9 to noon.

Posted: Sun Jan 18, 2004 7:57 pm
by [VC]CaptainValor
Does anyone know why the HM server is down now?

Posted: Sun Jan 18, 2004 8:01 pm
by halogod10
anywho back to the main topic

Posted: Sun Jan 18, 2004 8:46 pm
by Deadly_Shadow
No offence everyone but the Map Conversion is very difficult to do and I doubt any of u could do it even with a tutorial. Say. IronForges Vehi duplication tut. Same people can't get past page one. Monoxides project tut would be like 125 pages long. Plus u need his custom programs he made. Then u have to rewrite tags. Import textures. Make your own sounds. etc. It would still be good to see the main idea how to do it though. If you ask me I don't want a conversion tutorial. All maps converted and ur done... Over with. All work for nuthin. If possible I'd want a make your own level/campaign level intead.

Posted: Sun Jan 18, 2004 8:54 pm
by halogod10
hey deadly, i totally agree, seriously, id love to see the campaign thing, thats what this is all about, if he releases a tut, and acouple people could do it, wed advance to campaign, co op, etc. a shitload faster than if its just mono.

Posted: Sun Jan 18, 2004 9:05 pm
by Deadly_Shadow
Well. I highly doubt that MonoxideC is going to tell us any of his secrets or even make a tutorial. I wonder which part of Blood Gulch controls the map model. Just think. If we found those many bytes that aren't what's in the level but is the level we could maybe switch them or even make our own. It would be great if every map had a model under PC Model. Then we could easily edit them. But until then I guess we just keep modding and hope that someone fiqures it out or Mono tells us. I'll try to fiqure it out tommorow but I dount I will. Let's make a graph

MonoxideC - 10x smarter than me at modding probably
Took Mono 1 month
Deadly Shadow - As I said. 10x less smart than Mono at modding
Would take me a year to do a map or 10 months
Actually. Probably just luck but I I'm bored so I wrote that. I hope it snows tommorow.

Posted: Sun Jan 18, 2004 9:21 pm
by halogod10
yah well, i live in fucking texas, lol
no snowdays here, just ice days
lol

yah i agree on the whole map model thing, its a gr8 idea.
btw, im enjoying chattin w/ya

well, i think that mono is a frikin god, however we might be able to at least help him along the way.......

plz tell me how it goes with the map model