contrails,overheating, and longer range

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
Bobs





Posts: 5
Joined: Wed Jul 27, 2005 11:34 am

contrails,overheating, and longer range

Post by Bobs »

1.contrails: ok how do i get rid of the contrail of the sniper rifle?
2.overheating: how do i get rid of overheating on plasma weapons?
and 3 how do i make any of the wepons hav longer range, preferably the flame thrower?
M9 HE-DP Grenade





Posts: 1248
Joined: Wed Apr 06, 2005 1:27 pm
Location: Walking through a dark forest...
Contact:

Post by M9 HE-DP Grenade »

for the sniper:in hht go to the sniper rifle and go to the contrail in the dependancy box and make it "nulled out" to get rid of over heating,you need the plugin for hmt,just change the heat generated per round number(if you have the plugin)to 0. and to extend the range of the flamethrower,go into hmt and scroll down to projectile and select the flame projectile. see in the box to the right of the app youll see a little space called"life span"or something like that. there will be a number in that box. take the number and multiply by 2 and put the product u get in the box in place of the old number. hope this helps you :wink: if not could someone explain it a little more to him. good luck with ur mod
Bobs





Posts: 5
Joined: Wed Jul 27, 2005 11:34 am

Post by Bobs »

i cant c the contrail in hht in the dependency box is it an eff(effect)?
User avatar
Phenomena





Posts: 1510
Joined: Thu Jul 01, 2004 3:25 pm
Location: Training my ducks
Contact:

Post by Phenomena »

its a cont
Image
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
realistic





Posts: 124
Joined: Sat Jul 09, 2005 12:38 pm

Post by realistic »

with the plug in pack you can make aging and heating of the weapon 0. This makes the plasma weapon have unlimited ammo and no overheating.
Image
Post Reply