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A few HMT 3.5 qusetions. Not HHT only HMT 3.5

Posted: Fri Jul 22, 2005 6:06 pm
by the steve
1. Ok i have the 60 plugin pack, and i have created a drivable lifepod. How do i make it have a weapon? This is on Silent Cartographer on the demo. I checked the box that said "Allow Weapons" in the vehi tag, but that didn't change anything. How do i do this?

2.Also how can i get sounds from the banshee as a constant sound when in the lifepod? I am trying to make the Lifepod kind of like a fighter.

3. I made the covie dropship's seat, W-driver so i could pilot it, but i can't get in it. I think i have to change it to be an ally so the turrret won't shoot me but i don't know how.

4. Last but not least, how can i make a grunt that you can drive? Like a ghost with a grunt model.


I already posted this in the HMT section, but that place is so dead. It takes about a week for one new post in it.

Posted: Thu Jul 28, 2005 8:40 am
by Kirk_Halo
u may have to take the warthog chain gun or somthing off of the warthog (watever u want) and somehow put it on there thats wat i think

Posted: Mon Aug 01, 2005 2:47 pm
by realistic
You can get into the covie dropship without being an elite. You just have to get in the right position. It is by the bulk of the ship. Once you get close enough it will give you the option to get in. simply press E or watever button and hop in. The veiw is rather harsh though. Cant tell where you are going!