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Pelican on death island exception data?
Posted: Thu Jan 15, 2004 4:52 pm
by halogodlex2
i did every thing right but it didnt work....HELP! :cry:
Posted: Thu Jan 15, 2004 5:29 pm
by Lebowski
well reguardless of how right you did it... the model exporting and importing is still messed up. So it will look funny if you do get it in there anyways.
Posted: Thu Jan 15, 2004 5:34 pm
by Deadly_Shadow
If u got exception u obviusly did something wrong.
Posted: Fri Jan 16, 2004 3:34 am
by j4s[p]
OT: I was just wondering, if I replaced something the same size as Pelican would it still be messed up? Or just a little better in model quality?
Posted: Fri Jan 16, 2004 4:11 am
by Deadly_Shadow
It'd probably be the exact same as it usually is
Posted: Sun Jan 18, 2004 5:25 am
by halogodlex2
well what could i mess up if i did do sum thing wrong
Posted: Sun Jan 18, 2004 4:14 pm
by Lamb
Well I tried it too and I dont get exception data but its still messed. For example if you look at were it should be a huge chunk of metal will cover your gun. Lets just wait for Monoxide to figure the vehicle importing thing out.....
Posted: Sun Jan 18, 2004 4:18 pm
by Some Random Guy
I've been trying to move the entire pelican into blood gulch, andim also getting the exception crap... But i have been able to get the covie dropship into blood gulch, it can be flown and can have passengers :). (Carries 9 people total). But i too am getting those fuxxoring things that go everywhere.