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I'm a Noob, need som help..

Posted: Sat Jun 18, 2005 8:40 am
by scar tissue
In HMT, how do I switch the grunts with the engineers? I would like to see this but have entirely no clue what the hell I'm doing.

Posted: Sat Jun 18, 2005 10:47 am
by Phenomena
all you have to do is expand the biped tag in HMT and swap the grints with engineer...

Posted: Sat Jun 18, 2005 11:21 am
by scar tissue
dude im slow, your gonna have to walk me through this.

(I would like to appologize ahead of time for being a noob and being annoying and stupid and stuffs....yeah...im slow...ill shut up now)

Posted: Sat Jun 18, 2005 11:43 am
by Rallos
First off, open the silent cartographer in HMT, then go to the Biped section and click on the engineer. Now look at the top part of HMT, there should be a string of numbers and letters. Select all of them and right click and copy them. Now go to the grunt tag and look in the same place, but paste the number you copied over the one that was there.

Posted: Sat Jun 18, 2005 4:29 pm
by [cc]z@nd!
hm, i didn't even know there was a completed engineer in halo (i saw the tags, but thought it was half-finished, like the gravity gun)

i'll try this as soon as i can

Posted: Sat Jun 18, 2005 4:32 pm
by Rallos
If you swap the bipeds in hmt, the engineers will be underground and you have to blow them out. It's just easier to swap the meta for the cyborg and look at your dead body to see what one looks like.

Posted: Sat Jun 18, 2005 4:34 pm
by [cc]z@nd!
they'd be underground? :? is this because the grunts are so short? (center of gravity/origin is lower) or is this a thing with the engineers?

(can it be fixed by replacing taller things? like elites or hunters?)

Posted: Sat Jun 18, 2005 4:35 pm
by Rallos
It's just a thing with engineers, happens to all bipeds except the cyborg, and maybe marines(haven't checked).