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Flak cannons?
Posted: Wed Jan 07, 2004 6:40 pm
by Alx
how do u make projectiles explode after a certain distance?
Posted: Wed Jan 07, 2004 6:45 pm
by Overseer
What's heh? You mean like even in the air? Uh... Lifespan?
Posted: Wed Jan 07, 2004 6:56 pm
by Veegie
but then they just fizzle out
Posted: Wed Jan 07, 2004 7:28 pm
by [VC]CaptainValor
Is there an effect tied to the "fizzle out"? If so, you could swap that effect for an explosion.
Posted: Wed Jan 07, 2004 8:30 pm
by Beastman
explode delay but i believe it needs to be triggered by hitting the ground or something like nades will hit the groudn and after a certain amount of time it will explode
Posted: Wed Jan 07, 2004 8:55 pm
by Veegie
i guess compare the fuel rod cannons projectile with the sniper or something