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just wondering
Posted: Tue Jan 06, 2004 3:39 pm
by BaronvonTito790
Why are most halo mods made for BG? i know its an awsome map, but why...one of lifes great misteries, eh?
Posted: Tue Jan 06, 2004 3:45 pm
by Deadly_Shadow
It's the most played and most fun.
Posted: Tue Jan 06, 2004 3:51 pm
by BaronvonTito790
i guess
Posted: Tue Jan 06, 2004 8:37 pm
by Veegie
Yet Sidewinder continues to be so under-appreciated

Posted: Wed Jan 07, 2004 4:29 am
by fusional
Cos its too big, bg is just the right size

Posted: Wed Jan 07, 2004 5:35 am
by seagoat
sidewinder is actually my favorite map, it was way oversize for xb, but with pc, you get around 16 players all the time and it is jolly good fun. i am tired of bloodgulch, nothing new to see. but, bloodgulch for some reason seems to be the easiest to mod. i have yet to succesfully rebuild sidewinder, there is some reference to a tree in icefields that kills my map when i try to rebuild. i think that map would be so awesome with wraith tanks once we get the model injection working properly.
Posted: Wed Jan 07, 2004 10:15 am
by Overseer
I think that you can rebuild sidewinder if you just replace the "large tree"(I think that's the one) with the small tree.
Posted: Wed Jan 07, 2004 11:24 am
by Haloking
Sidewinder rebuilds just fine. all you have to do is take out one of the /. For some reason, when sidewinder is rebuilt, it adds an extra /. This was already mentioned in another thread in the hmt forum i think
Posted: Wed Jan 07, 2004 4:03 pm
by Veegie
what do you mean by that?
i can't get shadow to respond
Posted: Wed Jan 07, 2004 5:47 pm
by M.A.C.
because bloodgulch is a right sized open area. and everything such as flags, vehicles, and weapons are easily accessed so people can trouble shoot their mods easily.