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having ome aotcr trouble in my mod

Posted: Sun May 01, 2005 9:43 am
by AbeFroman
some people know by know im making a cool elite mod and when i made the player an elite he is not in the pelican and is on the place where the pelican starts, and i tried to make it so you can use the pelican, it didnt work, i swaped the pelican for a banshee, it flew away (yes i tried to get in before it flew away), and i cant find the player spawn point

Posted: Sun May 01, 2005 10:27 am
by MasterNeoChief
Just so you know, people already did an Elite mod. (look at my sig)
Anyway, swap the 2 gun turrets in the starting point to the point where you spawn, which is somewhere at the place the Pelican is.

Posted: Sun May 01, 2005 10:31 am
by AbeFroman
im making a special one, how do you do that? it only lets me swap it for other vehicles.
(covenant civil war http://files.halomods.com/viewtopic.php?t=31449)

Posted: Sun May 01, 2005 2:08 pm
by rossmum
That's the point. You swap them for Banshees and then put them down on that platform.

Posted: Sun May 01, 2005 2:21 pm
by AbeFroman
oooo. you swap the turrets, im so stupid, ive been trying to duplicate a banshee and move it there and i got exception, then swapped pelican... etc, so you have to swap the turrets. k thx alot, my mod will continue

Posted: Sun May 01, 2005 9:48 pm
by rossmum
No problem.

Posted: Mon May 02, 2005 11:32 am
by AbeFroman
deathkitten wrote:oooo. you swap the turrets, im so stupid, ive been trying to duplicate a banshee and move it there and i got exception, then swapped pelican... etc, so you have to swap the turrets. k thx alot, my mod will continue
lol i dont remember saying im stupid, did a mod edit it or something or did i really say im stupid? :?

Posted: Mon May 02, 2005 1:41 pm
by rossmum
Possibly, though I doubt it.