how do i add ai y replacing a vehicle
how do i add ai y replacing a vehicle
how do i add ai into my map i have downloaded a map with nerly all acts in it i just need to know how to replace them with hht can anyone help?
If you want them running around, you can to reposition the AI enabled
vehicle on the map flipped over using sparkedit. This makes them fall out
and stand up.
I highly recommend using Phenoms actor plugin for HMT, and increasing
the aggression and perception of the AI, so they don't just stand around
waiting for you to fire the first shot.
If you want constant spawning of new AI enemies, you will need to meta
swap your AI enabled vehicle with a weapon on the map. Be sure to place
it somewhere it will drop and flip over.
vehicle on the map flipped over using sparkedit. This makes them fall out
and stand up.
I highly recommend using Phenoms actor plugin for HMT, and increasing
the aggression and perception of the AI, so they don't just stand around
waiting for you to fire the first shot.
If you want constant spawning of new AI enemies, you will need to meta
swap your AI enabled vehicle with a weapon on the map. Be sure to place
it somewhere it will drop and flip over.
Yes and no.Derick wrote:hey thanks alot mate this has really helped me, but isnt hmt just like hht?
They are both capable of swapping dependancies.
HHT allows you to swap back again very easily.
Using HMT you can retune any combination of available values within a tag
(using phenoms plugins), without swapping it for something else.
For example using HHT to swap the second actv on your Ai enabled
vehicle with the actv of your elite or hunter will give them AI.
Flipping the vehicle over with Sparkedit will put them on foot.
Extending the range of your AI's hearing and visual capabilities, as well as
activating their suicidal and bersek melee tendancies within the actor tag
with HMT, will make them a lot more responsive to gunfire, or the sight of
you.
I use HMT and HHT, plus Sparkedit, plus milkshape, plus HOD, plus
hexeditor, and anything else I can get.
DECOY