Dark water issue SOLVED! *pics added*
Posted: Sat Jan 03, 2004 12:47 pm
I never realized it was this simple...
An issue that Lebow and I have been having--one of the only two still impeding the release of "Night Death Island"--has been solved. And it was as simple as injecting the two swamp water shaders from C10 (343 GS) into DI with a rebuild. Now the too-bright water destroying the feel of the night map is no longer a problem.
I took some screenshots of the new water in a couple of configurations, but it saddened me to find out that my favorite quick-upload site (junk.paulm.com) had its bandwidth overloaded by some halo modder distributing a FULL MOD (something I have never done). So can anyone recommend a good free site that allows direct linking to hosted images? I'd really love to show you guys what this looks like.
An issue that Lebow and I have been having--one of the only two still impeding the release of "Night Death Island"--has been solved. And it was as simple as injecting the two swamp water shaders from C10 (343 GS) into DI with a rebuild. Now the too-bright water destroying the feel of the night map is no longer a problem.
I took some screenshots of the new water in a couple of configurations, but it saddened me to find out that my favorite quick-upload site (junk.paulm.com) had its bandwidth overloaded by some halo modder distributing a FULL MOD (something I have never done). So can anyone recommend a good free site that allows direct linking to hosted images? I'd really love to show you guys what this looks like.