hht dependencys

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Zeros





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hht dependencys

Post by Zeros »

is there anyone who can tell me how can i give dependencys to bipeds? I only have
hht v.5
hmt v.3.5
sparkedit
hhd hex editor
hu? wa? yay shiny things!!
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MasterNeoChief




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Post by MasterNeoChief »

I think you misunderstood something.

dependancies are parts of, for example, a biped. the model is a dependancy of it, the animation trigger is a dependancy of it, and so are other parts. You edit dependancies with HHT.
Last edited by MasterNeoChief on Sun Apr 17, 2005 7:57 am, edited 1 time in total.
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x13igDudex12




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Post by x13igDudex12 »

well its not only of a biped. If you go into HHT 5 you can swap mostly anything. You can swap the modfel of the banshee for a scorpian, chnage the model of the plasma greande. Chnage what happens when you turn on your flash light (swap it with tank shell ecplosion and go ingame and press Q)(BIG BOOM)
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Phenomena





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Post by Phenomena »

it was an example
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MasterNeoChief




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Post by MasterNeoChief »

I edited my post after I read his :P
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Phenomena





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Post by Phenomena »

dumbass >_> lol
Zeros





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Post by Zeros »

well i was thningking to ADD (other words give a hunter unhi and what not) dependencys in a sence.
not shure what it would take but im shure it can be done some how
hu? wa? yay shiny things!!
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