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modding with AI but need help

Posted: Sat Apr 09, 2005 6:18 pm
by x13igDudex12
I want to try to mod my bloodgulch to put AI in my ghosts or whatever. when i want to change the actv for the seat in HHT i cant find the elite or marine actv the tutorial is talking about......the tutorial in the tutorials entitled "(halo1) Ai, destructable pelicans, its all here....."
thanks to anybody who helps in advance :D

Posted: Sun Apr 10, 2005 2:16 am
by MasterNeoChief
The actv and actr are in the single player maps, you need to rebuild your mp map with it.

Posted: Sun Apr 10, 2005 4:55 am
by x13igDudex12
I did that. I PMI'ed everything but nothing.

Posted: Sun Apr 10, 2005 5:18 am
by MasterNeoChief
They're at the top. Go into vehicles, and put an actv in the second actv nulled out stuff in HHT.

Posted: Sun Apr 10, 2005 5:36 am
by x13igDudex12
ok, what exactly do i have to PMI out of which map for AI?

Posted: Sun Apr 10, 2005 8:22 am
by MasterNeoChief
PMI a Biped, actv and actr.

Posted: Sun Apr 10, 2005 9:29 am
by x13igDudex12
thanks, but i put them in a ghost, warthog (with seat named G-driver) and they wont drive....just shoot at me....any way around this (and im going to make an AI video tut later once i find it out.

Posted: Sun Apr 10, 2005 3:11 pm
by Dark Cloud
The AI can't drive anything but Banshees correctly... and even then, they just try to run into you half the time.

Posted: Sun Apr 10, 2005 4:31 pm
by x13igDudex12
is there any way to make the things smarter......or what is the smartest biped? and by the way my tut is online...check the tutorials

Posted: Sun Apr 10, 2005 6:46 pm
by rossmum
Yay! People still read my tut!

I had the same problem with my Hunter AI I tired to put into Wizard just after 3.5 was released. And for some reason, every PMI I've tried sincs hasn't worked...

And no, I don't think you can improve the AI in MP. Just tinker around with Phenomena's plugins, maybe that'll help...