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My first mod

Posted: Fri Jan 02, 2004 8:59 am
by idiotskater73437
This mod is for blood gulch btw.

-Most rocks and plants are changed into cov. gun turrets and are moved to "strategetic positions". Turrets also fire rockets :)

-Pistol has high ROF, biiger clip, 8x zoom and farther shooting distance.

-AR has 2x and 8x zoom, fires sniper bullets, with a lot better accuracy. Since it fires sniper bullets and has better accuracy, I lowered the ROF some.

-The Hog drives from all seats and you can fire from the driver seat.

-All guns have higher ammo capacties.

-All rockets fire a good bit faster.

-Banshees moved to behind the bases (Blue- in the little alcove where a turret is; Red- up on that big hill)

-Grenades have been moved around (Frags are right up the walk-ways to the top of the bases; Plasmas are where the banshees used to be.


If you have any more suggestions, posts would be helpful.

I also have a few Q's.
1) How would I make the player have infinite grenades? (not for this mod)
2) How would I let this mod be downloadable? (how could i post this to let people download it)

Posted: Fri Jan 02, 2004 9:18 am
by EthanDM
E-Mail me, pictures, a video or the mod itself and I will put your mod on my site. And you can go to Edit Gametypes at the multiplayer screen.

Posted: Fri Jan 02, 2004 9:28 am
by idiotskater73437
I actually meant inf. 'nades for like single player

Posted: Fri Jan 02, 2004 9:30 am
by EthanDM
Ohh. I don't know if thats been done yet. I will try it.

Posted: Fri Jan 02, 2004 9:39 am
by idiotskater73437
alrighty, thanks.

Posted: Fri Jan 02, 2004 10:26 am
by DankButter
i like your style, good for a 1st mod.


as far as a download, look in the fourm index for Submit Files, put it up there

Posted: Fri Jan 02, 2004 11:03 am
by idiotskater73437
Dankbutter: thanks for the comp. and the suggestion i guess it'd be called.

I made the ghost, plasma rifle, and flamethrower shoot faster. Right now, there's roughly 20 turrets (prolly around 10 per base, not exactly all are near the base tho)

Posted: Fri Jan 02, 2004 1:44 pm
by DankButter
ill give it a shot, just put it up.

Posted: Fri Jan 02, 2004 4:02 pm
by idiotskater73437
im posting it in a topic called 'blood gulch mod' in the 'submit files' place.

Posted: Fri Jan 02, 2004 4:33 pm
by idiotskater73437
ugh, the page keeps sayin 'cannot find server' when i try to post it.

Posted: Fri Jan 02, 2004 6:25 pm
by BaronvonTito790
yeah, that happens to me all the time too.

Posted: Fri Jan 02, 2004 6:48 pm
by CrimsonKnight
um...for the inf nades cnat you just change ammo per shot thingy to zero or am i just thinking all fucked up right now?? too much caffine and food make you feel bad.

Posted: Fri Jan 02, 2004 7:25 pm
by WaLKa
yeah... go under grenades (whichever you want) and change the ammo per shot down to 0

Posted: Sat Jan 03, 2004 8:24 am
by idiotskater73437
where would I do that? when i click 'frag grenade' under 'equipment' it says theres no controls to display.

Posted: Sat Jan 03, 2004 8:30 am
by [VC]CaptainValor
Yeah, I just looked in HMT and there are no entries for the grenade types in the "weapons" tag. This would be the obvious solution but apparently it isn't. :?

Nice mod, I'd love to see a downloadable ppf though. :wink: