Perfect Biped Swapping
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Perfect Biped Swapping
I want to be able to play MP as a different Biped Model than Cyborg, I injected different Bipeds and when switched to those bipeds I can play. The problem exists when the biped is not a human i cannot use human guns or pilot any vehicles. I would like for MP play to remain exactly like normal except have it being one of the Covey Peds instead of the Master Cheif. Does anyone know how to do this? I tried swapping the Animation Triggers and the Collision Models but this didnt work.
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- MasterNeoChief
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Ah, I'll help you 
1. Don't swap bipeds, but swap the dependancies.
2. If you want to be able to let an Elite drive an Warthog, you have to rename the seats to G-driver or GT-gunner.
3. If you want the Elite to use more weapons, you'll have to change the user ability to plasma rifle or any other covenant weapons

1. Don't swap bipeds, but swap the dependancies.
2. If you want to be able to let an Elite drive an Warthog, you have to rename the seats to G-driver or GT-gunner.
3. If you want the Elite to use more weapons, you'll have to change the user ability to plasma rifle or any other covenant weapons

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- MasterNeoChief
- Posts: 2431
- Joined: Tue Dec 23, 2003 9:34 am
- Location: The Netherlands
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