no gun

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
evilded





Posts: 8
Joined: Mon Dec 20, 2004 8:03 am

no gun

Post by evilded »

How do you do mod halo so when the game starts no-one is holding a weapons? like FTC ep 15 in the prision, it would help me with movies so much and i will be very grateful
User avatar
x13igDudex12




Wordewatician 500

Posts: 909
Joined: Sat Mar 05, 2005 3:29 pm
Location: Around.
Contact:

Post by x13igDudex12 »

well for halo it might be hard.....but you could try to deleate the first person model so it doesnt look to you that YOU are holding a weapon....but i acn only say this for HCE and guerrilla.....but people...build off this....lol
Image
DECOY




Socialist Snitch! Articulatist 500

Posts: 1216
Joined: Mon Feb 28, 2005 10:12 am

Post by DECOY »

I think you need to ask around if its possible to extract the unarmed masterchief model from the first halo SP level and import it into your mod.
Unfortunately I'm not at the level of being able to tell you how :)

But hey, offering every assistance short of actual help, I can do that!

DECOY
evilded





Posts: 8
Joined: Mon Dec 20, 2004 8:03 am

Post by evilded »

uh-oh, that sounds a bit difficult for me, i only use HMT and HHT and Sparkedit. thanks for the help anyway guys, i gonna go ask at the FTC forums
Theikos





Posts: 30
Joined: Thu Nov 04, 2004 7:17 pm

Post by Theikos »

To the best of my knowlege, you simply go into the map branch and... gah! it's been too long
User avatar
Phenomena





Posts: 1510
Joined: Thu Jul 01, 2004 3:25 pm
Location: Training my ducks
Contact:

Post by Phenomena »

this quite simple, i believe all you do is open HHT and go to the biped tags, swap the last to dependcies to "Nulled Out" save, play
User avatar
MasterNeoChief




Conceptionist

Posts: 2431
Joined: Tue Dec 23, 2003 9:34 am
Location: The Netherlands

Post by MasterNeoChief »

Nah, that doesn't work. I've tried it before to start out with an plasma rifle, but it didn't work, so I don't think this'll work either :\
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

Swap every gun for a tank cannon or something.
User avatar
Ombre




Coroner Socialist Orb

Posts: 2495
Joined: Sat Dec 11, 2004 12:42 am
Location: California - Bay Area

Post by Ombre »

L33T wrote:Swap every gun for a tank cannon or something.
That would take away weopons completaly he only wants to not start with them :roll:
maffegerrit





Posts: 19
Joined: Fri Dec 10, 2004 2:29 pm
Location: holland
Contact:

Post by maffegerrit »

it does work in HHT v5 u just open ur map and then under the bipds tag.
under cyborg_MP then the last 2 "weap" depencies u must put on nulled out.

p.s. u can also give em new weapons like RL in the begin :)
no sig yet, because it was to big :P
Post Reply