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A no grenade MOD
Posted: Thu Feb 24, 2005 6:05 pm
by AgentSmith1515
Is there an "Game type editer" or "game varient editer" that would get rid of grenades (both kinds) for Halo CE? If there isn't an editer could somebodie make a mod for Rat Race and Hang Em High, that would work with Halo CE.
Thank you for help in advance.
Posted: Thu Feb 24, 2005 6:17 pm
by SunnySharma
Mod?
You don't mod Halo CE...you create things...modifications...
And just do it in the gametypes!
Posted: Thu Feb 24, 2005 6:45 pm
by Edwin
yes, just open the gametype editor, from the multiplayer menu....
or if you want to go through alot of trouble you could swap both 'nade projectiles for a random piece of junk.
Posted: Thu Feb 24, 2005 8:11 pm
by AgentSmith1515
would that get rid of all the grenades? on the ground in players inventory?
Posted: Thu Feb 24, 2005 8:12 pm
by Edwin
no, butit would make it impossible to throw one.
Posted: Thu Feb 24, 2005 8:13 pm
by AgentSmith1515
SunnySharma wrote:Mod?
You don't mod Halo CE...you create things...modifications...
And just do it in the gametypes!
Does that work? Would it get rid of grenades in people's inventory?
Posted: Thu Feb 24, 2005 8:14 pm
by AgentSmith1515
Edwin wrote:no, butit would make it impossible to throw one.
I don't understand? how could I do this?
Posted: Thu Feb 24, 2005 8:14 pm
by Edwin
it does, unless you wish to use it in single-player, then you have to HMT out the nade the way i described.
Posted: Thu Feb 24, 2005 8:18 pm
by AgentSmith1515
Edwin wrote:yes, just open the gametype editor, from the multiplayer menu....
or if you want to go through alot of trouble you could swap both 'nade projectiles for a random piece of junk.
I mean how do I do this? and with what
Posted: Thu Feb 24, 2005 8:22 pm
by Edwin
go to the files forum and downlowd Halo Map tools from the utilities section. then open up the map you wish to effect the changes on (in HMT) and navigate to weapons/plasma grenade. now go to a random piece of very small scenery, some sort of fragment piece, in th eupper-left corner is a box labled meta, in it is a hex value, copy that. paste it into the matching slot in the plasma-grenade meta box and hit save. repeat for weapons/frag grenade, open the map in the game (after closing HMT) and test it out.
Posted: Thu Feb 24, 2005 8:37 pm
by AgentSmith1515
okay I found something better how would i set the damage to grenades to like 0 no effect what so ever to people who throw them with HMT?
Posted: Thu Feb 24, 2005 8:37 pm
by AgentSmith1515
If you could, in detail would be really nice

Posted: Thu Feb 24, 2005 9:10 pm
by SunnySharma
No, you cannot do this with CE maps.
Try playing online, people won't be able to join.
Posted: Thu Feb 24, 2005 9:30 pm
by AgentSmith1515
you can't? I seen people add teleportals, modded damage how do they do this?
Posted: Thu Feb 24, 2005 9:31 pm
by SunnySharma
They don't, that's for custom maps.
It's only for PC you can edit the already-made Bungie and Gearbox maps.
Posted: Thu Feb 24, 2005 9:51 pm
by AgentSmith1515
how do you make a custom map? how would you edit it? what are some of the optoins to get rid of grenades, or make the less efective (like no damege) for multiplayer use...?
Posted: Fri Feb 25, 2005 11:24 am
by Waverunner
Just edit the gametypes! Its that simple. You should no how to do that by now.
And to make a custom map, you need:
3ds max/gmax
http://www.discreet.com
the HEK (Halo Edit Kit)
http://www.levels4you.com/review.l4y?file=8595
The HEK comes with sapien, guerilla, tool, and a tutorial on how to use it. I recommend using the tutorials on this site instead. They are video tuorials and are very nice and easy to follow.
http://www.halomods.com/index.php?topic=Tutorials
Also, you might want to get milkshape, but it is not necesary.
http://www.download.com/MilkShape-3D/30 ... 62065.html
That should be all you need to get started, good luck!
Posted: Fri Feb 25, 2005 3:17 pm
by Edwin
AgentSmith1515 wrote:okay I found something better how would i set the damage to grenades to like 0 no effect what so ever to people who throw them with HMT?
to remove the effects you would need HHT (halo hacker tools, also in the files forum) but here goes:
01. Open the map in HMT
02. Open the JPT! tags
03. Find the grenade explosions
04. In the right-=hand box, set damage, blast-radius, and shaking to 0
05. Close HMT
06. Open the map in HHT
07. Navigate to the grenades
08. For all the effects dependencies, click on them (in the right-hand box) and null them out. (bottom-right box, dropdown, sellect <null>, hit swap)
09. Hit save
10. Close and test.
Posted: Sat Feb 26, 2005 5:04 am
by RaVNzCRoFT
Just swap the grenade projectile with a tank...That'll work.

Posted: Sun Feb 27, 2005 8:32 am
by AgentSmith1515
lol I wouldn't do that...
anyways how would I remove the 2 grenades you start out with?