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Simple Question: Needs answering fast.
Posted: Sun Nov 28, 2004 12:34 pm
by goldberry2000
Serious, guys I just need one bit of help for my first REAL mod.
How do i import fog to a level such as bloodgulch?
Posted: Wed Dec 01, 2004 10:58 am
by SnakeEyes984
i'm pretty sure you do that w/ hmt 3.5. i've never quite looked into something like that, but i'm pretty sure it can b done w/ that.
Posted: Sat Dec 04, 2004 9:09 am
by boymonkey1300
you need the sky plugin, let me go fetch it for you.
Edit: I'm sorry, I'm new, how do I attach a file when I'm not the first poster?
Posted: Sat Dec 04, 2004 10:57 am
by Locke
boymonkey1300 wrote:Edit: I'm sorry, I'm new, how do I attach a file when I'm not the first poster?
You cant attatch files here
Files.Halomods.com
Go there
Posted: Sat Dec 04, 2004 1:54 pm
by boymonkey1300
Yomama wrote:boymonkey1300 wrote:Edit: I'm sorry, I'm new, how do I attach a file when I'm not the first poster?
You cant attatch files here
Files.Halomods.com
Go there
yeah, lol, I realized that, lol.

Posted: Sat Dec 04, 2004 2:03 pm
by Thebirthdayhat
ne way for your first question i think that u should go into a level wit fog probly with hmt one of the campaign levels, and i dont no wat section itd be in but look in bitmaps and i think thers a part named sky, and recursively save the meta. then go into bloodgulch and rebuild map but at bottom wheree it says add, add the foggy sky meta u extracted. now rebuild the map. after that open up the rebuild in hht and go down to watever section u found the foggy sky meta in. clock on bloodgulches sky dependancy thing i dont no exact name, and swap it for the foggy 1 u injected when u rebuilt map. now go into your maps folder and move you normal bloodgulch into a sasfe folder. t hen rename the rebuild to bloodgulch.map finally open halo and test it out