who wants to beta test my first mod?

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

who wants to beta test my first mod?

Post by CrimsonKnight »

ok, my first mod, i was assisted by hex with his usuall suggestions, and he walked me through how to make a ppf, so excuse the name shiznit.ppf.
and i havent added any new textures, this is just a superficial mod so far.
here is the dl link: http://junk.paulm.com/shiznit.rar
A wise monkey knows not to monkey with another monkey's monkey...
11691





Posts: 59
Joined: Mon Nov 17, 2003 1:54 am

Post by 11691 »

Sorry, but what map is the mod for?
[PR]paul





Posts: 20
Joined: Sun Dec 14, 2003 1:20 am

ye

Post by [PR]paul »

ye, what map is it for?
we need to know that in order to apply the pff
blablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablabla
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

oh my bad, cant believe i didnt put that up there, stupid me....deathisland
i really do feel pretty stupid....geeze.
A wise monkey knows not to monkey with another monkey's monkey...
11691





Posts: 59
Joined: Mon Nov 17, 2003 1:54 am

Post by 11691 »

Ah, no worries. I got it to work. I have a few suggestions:

Make the map darker by swapping the bitmap of levels\test\deathisland\deathisland with ui\shells\bitmaps\black.

Import the bitmap of Basis, Halo, and Threshold from dark maps, like gephyrophobia and boarding action(although boarding action doesn't have the ring, it still has Threshold and Basis).

I guess it was only two, but I think these are pretty important.
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

i did the second, you just cant really notice, and as for textures, i siad i hadnt done anything with them yet, i just wanted to get the editing part done first, did youlike all of that?
A wise monkey knows not to monkey with another monkey's monkey...
-=]-[EX=-





Posts: 444
Joined: Sun Nov 02, 2003 11:26 am
Location: Pa
Contact:

Post by -=]-[EX=- »

I get to help make the textures i want suggestions from people ... like wat do you want your hog to look like i thought about using my bitmap from moon gulch and changing it ... i think the bodie kicks ass... but if you had to make the hog rhog and tank look like something what would you want...?
Signature exceeded 75KB.
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

dont forget i need weapon skins too....
A wise monkey knows not to monkey with another monkey's monkey...
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

no more suggestions?
A wise monkey knows not to monkey with another monkey's monkey...
WaLKa





Posts: 1314
Joined: Sat Nov 22, 2003 1:46 pm
Location: Montr

Post by WaLKa »

try including a readme in the rar :P
Image
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

i did.
A wise monkey knows not to monkey with another monkey's monkey...
WaLKa





Posts: 1314
Joined: Sat Nov 22, 2003 1:46 pm
Location: Montr

Post by WaLKa »

i mean, stating what map its in...
Image
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

yeah, that was one giant brainfart on my side....sorry about that.
A wise monkey knows not to monkey with another monkey's monkey...
Post Reply