Page 1 of 1
WIP - T&R MP Conversion
Posted: Tue Oct 05, 2004 1:42 pm
by Chimp
Alright, I decided it would be really fun to turn the exterior part of T&R into an MP map. CTF would be huge, and provide some long games, and slayer games would be interesting, seeing as there are "arena" areas included in there. So far I have followed Pwn4g3's MP->SP tutorial to get the base map done and moved some spawns around. This is a Chiron mod (I hate that map xD) I plan on adding some vehicles and energy swords. So far everything is working like a charm... but, I noticed the scenery is missing! I only have the BSP, equipment, spawns, triggers and the like. Is this normal? Where the scenery should be, such as dirt mounds, I only see brown spots on the ground. Screenshots when I get more stuff in.
Posted: Tue Oct 05, 2004 1:48 pm
by MadManiak
Does Chiron even have scenery? oh, yeah, the teleporters... You may want to use a different SP map tho, I've found that, when converting, you don't get a list of scenery to swap, it may just be my comp or something, but yeah...
Posted: Tue Oct 05, 2004 1:52 pm
by Chimp
What? How would I use a different SP map to get the T&R scenery? That makes no sense. Maybe a different MP map... but I like almost all of them except for Chiron though... maybe a beaver creak mod?
Posted: Wed Oct 06, 2004 2:32 am
by rossmum
PMI the T&R scenery. And it's nice to see some people are still bothering with conversions, pity for Mono HMT 3.5 came out just before CE, soon everyone was too busy using HEK to care.
Posted: Wed Oct 06, 2004 11:56 am
by MadManiak
Chimp wrote:What? How would I use a different SP map to get the T&R scenery? That makes no sense. Maybe a different MP map... but I like almost all of them except for Chiron though... maybe a beaver creak mod?
I meant MP map not SP, sry.

Posted: Wed Oct 06, 2004 12:19 pm
by Chimp
Is there an option to inject scenery or do I have to do it all by hand?

Posted: Wed Oct 06, 2004 12:29 pm
by MadManiak
Chimp wrote:Is there an option to inject scenery or do I have to do it all by hand?

You would have to PMI the scenery, and in Sparkedit you would have to go to Edit then import tags into scenario, then click the dropdown menu and click scenery, then OK, then repeat for all other pieces of scenery you injected.
Posted: Wed Oct 06, 2004 1:05 pm
by Chimp
I PMI'd every single piece of scenery, and then imported everything into the scenario. None of the scenery is showing up in SE...
Posted: Wed Oct 06, 2004 2:02 pm
by MadManiak
Well, I don't think I can help you.
Posted: Thu Oct 07, 2004 1:06 pm
by Chimp
SHould the scenery just magically appear? I PMI'd the scenery into the putput map with the T&R BSP already in there, the one without the scenery. Do I have to inject scenery first THEN change the BSP?