Pelican Weapons

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
MadManiak





Posts: 227
Joined: Mon Aug 30, 2004 11:10 am

Pelican Weapons

Post by MadManiak »

How do I give the pelican weapons, I've tried it several times, but was not successful. :(
User avatar
Locke




Socialist Advisor Translator

Posts: 2225
Joined: Fri Aug 06, 2004 1:42 am
Location: Woot.com
Contact:

Post by Locke »

Try looking at the secondary fire tut.That should help give it weapons.
Image
Feel free to send me an instant message if you need anything.
MadManiak





Posts: 227
Joined: Mon Aug 30, 2004 11:10 am

Post by MadManiak »

Yomama wrote:Try looking at the secondary fire tut.That should help give it weapons.
No, that's what I tried before. It's not like I don't have a clue as to what I'm doing, I just don't know what I'm doing wrong.
I know it's been done before too, I d/l it but it got deleted.
User avatar
Locke




Socialist Advisor Translator

Posts: 2225
Joined: Fri Aug 06, 2004 1:42 am
Location: Woot.com
Contact:

Post by Locke »

I didnt say you didnt have a clue.Anyway,could you say what youve tried?That would help.
Image
Feel free to send me an instant message if you need anything.
MadManiak





Posts: 227
Joined: Mon Aug 30, 2004 11:10 am

Post by MadManiak »

I put the files of the banshee gun into the peli folder and changed all the stuff in the xml files and file names (really just what it says to do with the secondary fire tut), which I think is all you should have to do, but Idk if there's something more. I wish I still had that mod, but I don't. :(
Overlord





Posts: 137
Joined: Wed Jun 09, 2004 12:46 pm

Post by Overlord »

u have 2 rebuild the map with that stuff in. duh lol
MadManiak





Posts: 227
Joined: Mon Aug 30, 2004 11:10 am

Post by MadManiak »

Overlord wrote:u have 2 rebuild the map with that stuff in. duh lol
Are you retarded? I said that I was editing xml files. The only way you can edit those is by rebuilding. God, you are such a fucking NOOB.
Overlord





Posts: 137
Joined: Wed Jun 09, 2004 12:46 pm

Post by Overlord »

o wait duh lol sry i stopped thinking at the 'add the xml files' part and thought 'ya and then u rebuild' so when u didnt mention that......
wvr ummmmm o ya did u click the 'fires weapon' button on the driver's seat 4 the peli after u rebuilt?
MadManiak





Posts: 227
Joined: Mon Aug 30, 2004 11:10 am

Post by MadManiak »

Well, it is automatically set to that, but I checked to be sure and it was checked in that box.
EqUiNoX





Posts: 1929
Joined: Sat Feb 07, 2004 11:08 am
Location: Bantron, USA

Post by EqUiNoX »

MadManiak wrote:
Overlord wrote:u have 2 rebuild the map with that stuff in. duh lol
Are you retarded? I said that I was editing xml files. The only way you can edit those is by rebuilding. God, you are such a **** NOOB.
I would not be talking is I were you, you are the one who can't figure out the tut...

and yes, that tut works, if you know how to use it...
Image
MadManiak





Posts: 227
Joined: Mon Aug 30, 2004 11:10 am

Post by MadManiak »

I've used the tut. I know it works, I figured it out (I'm not retarded), but it's not being of any help to me when trying to add weapons to the peli. And as for my previous post, I was in a bad mood.
hitmanbob





Posts: 365
Joined: Tue Aug 10, 2004 9:41 am
Location: here

Post by hitmanbob »

well maybe u gotta add spawn points for the projectiles :shock: (forgive me, i havn't read the tut but it seems like a no-brainer to me)
MadManiak





Posts: 227
Joined: Mon Aug 30, 2004 11:10 am

Post by MadManiak »

Well since I was using the files from the banshee, I would think that it already had spawn points for the projectiles.
Post Reply