Wait for Engineer to come out.mac wrote:Hey whenver you inject the longsword into a map as you know there is no collision model. do you think someday in the future its possible to givve collisionless objects (such as the bullieten board in a10) a collision model?
maybe a plugin for hmt3.5....
How to do needler mod...
Re: Longsword

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Re: Longsword
I can't! *rabid frothing*Voided wrote:Wait for Engineer to come out.mac wrote:Hey whenver you inject the longsword into a map as you know there is no collision model. do you think someday in the future its possible to givve collisionless objects (such as the bullieten board in a10) a collision model?
maybe a plugin for hmt3.5....
How to do needler mod...
Could someone just breifly explain how this mod is done
http://files.halomods.com/viewtopic.php?t=15532
Ive been trying forever to get a needler to shoot a bunch of projectiles and have it where you remotely set em off.. Any help is greatly appreciated.. I am a noob to modding i know. Thanks
http://files.halomods.com/viewtopic.php?t=15532
Ive been trying forever to get a needler to shoot a bunch of projectiles and have it where you remotely set em off.. Any help is greatly appreciated.. I am a noob to modding i know. Thanks
Hello, My name is "Thorz".
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