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Ammo counter on AR
Posted: Fri Sep 17, 2004 9:06 am
by konfuzd
How do you change the number the ammo counter displays on the ar to display a new clip size?
Posted: Fri Sep 17, 2004 10:11 am
by maegus15
The numbers are bitmaps... Skin them to say diffrent things. Simple.
Posted: Fri Sep 17, 2004 10:41 am
by konfuzd
I want to change what the numbers say, not what they look like. I think this is a meta thing.
Posted: Fri Sep 17, 2004 8:59 pm
by rabiv88
go into hmt and under the weapon tag, find assault rifle and youll figure it out from there...
Posted: Fri Sep 17, 2004 9:47 pm
by konfuzd
It's the ammo counter on the gun I'm talking about, not the clip. Nomatter what the clip size is set at, the ammo counter on the gun starts at 60 and goes to 00. I want to make the counter start at a different number. How do I do that?
Posted: Fri Sep 17, 2004 11:23 pm
by MasterNeoChief
You'd have to change the bitmaps

The bitmaps are the numbers themselves.
Posted: Fri Sep 17, 2004 11:31 pm
by konfuzd
The numbers are just 0 to 9, and that doesn't affect where the counter starts.
I just want the counter to start at something like 30 instead of 60. If I just change the bitmaps so the starting number is 30, then it will count down...
30
59
58
57
53
55
54
53
and so on.
Does anyone understand what I'm talking about?
Here's a picture.
http://img.photobucket.com/albums/v475/ ... ounter.bmp
See where it says 60, I want that to start at 30 and count down to 0. All the numbers 0 to 9 are required for this to happen, and the counter is capable of reading 30, so no bitmaps need to be changed.
Posted: Fri Sep 17, 2004 11:54 pm
by maca_§
Change the clip size from 60 to 30.
Then change the reload thing to 30.
So you always start at 30.
Kapish?
Posted: Sat Sep 18, 2004 8:51 am
by konfuzd
They opperate independently of eachother. It you set the clip size and shots reloaded to 30, it will just count by 2's.
Posted: Sun Sep 19, 2004 6:01 am
by maca_§
Well...just try and figure it out yourself
Posted: Sun Sep 19, 2004 10:54 am
by Danke
Extract the meta for assault rifle\fp\shaders\numbers (Shader Transparent Variant) and open it up in a hex editor. Look for 3C (hex for 60) and change it to 1E (30). There you go.