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MC Unarmed

Posted: Mon Sep 06, 2004 2:27 pm
by Chromega
ok then scince no one likes to give a strait answer just forget it.

Posted: Mon Sep 06, 2004 6:32 pm
by Edwin
open up any SP map in HMT

select the 'cyborg_unarmed' biped

do a simple extract (not recusive)

inject it into the desired MP map via extract/rebuild (or if yu can figure out that thing to inject blank spaces......)

NOTE: you may need to open the MP in HHT map after you rebuild it and do a dependancy swap for the Mod2 files in the new biped to make them cyborg_mp so it will work

Posted: Mon Sep 06, 2004 7:24 pm
by Chromega
be more sespific on extract etc plz. im still a beginer at most of it

Posted: Tue Sep 07, 2004 4:11 pm
by Edwin
1. open any single-player map with Halo Map Tools

2. go to the biped tags (the fourth one down)

3. select "character\cyborg\cyborg_unarmed"

4. hit the "save meta" button, do not bother with the recursive box, leave it un-checked

5. close the SP map

6. open the MP map you wish to inject the unarmed dude into

7. click tools

8. select batch extract

9. make a folder to extract it to

10. take the biped ou extracted earlier and move it into the bipeds folder of the extracted map

11. under tools go to rebuild map

12. select th map you wish to rebuild (you MUST place the ORIGINAL mapfile you extracted from in the same folder as the extracted data)

13. click yes to anything it says

14. Under the "additional files" tab, add the new metafile

15. hit rebuild