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problem with elite guns
Posted: Sun Aug 29, 2004 10:55 am
by clutch152
ok i have a problem. i did the perfect model thingy to make the MC an elite on BG, and i wanted to make the elite able to pick up human weapons aswell so, for example i wanted to make the elite pick up the sniper rifle i changed the weapon/user ability to that of a plasma pistol. well i can pick it up but when i shoot it the shot is off the the right a little bit at a far range and more off at a closer range. what happend and how can i fix it?
Posted: Mon Aug 30, 2004 10:08 am
by MasterNeoChief
In HHT, set the dependencies from MC to the Elite dependencies.
God it feels good to say that after such a long time

Posted: Mon Aug 30, 2004 3:20 pm
by clutch152
well i click the elite and go to switch dependencies and there are now dependencies to swap to. the swap box is empty
Posted: Tue Aug 31, 2004 12:18 am
by MasterNeoChief
Lemme rephrase it: In HHT, go to the MC Biped, which is cyborg.
Make all the options that are filled in the Elite option.
AFter that, you should have an Elite which reacts the same way as the MC.
Posted: Wed Sep 01, 2004 12:41 pm
by clutch152
thx man. now all i gotta do is work on this weird texture problem.
Posted: Thu Sep 02, 2004 12:57 am
by MasterNeoChief
You're welcome.
