Page 1 of 1

doing something with pelican

Posted: Sat Aug 28, 2004 2:18 am
by ihat3halo
ok so i put the pelican into bg but see i want it for visual purposes not really vehicular. what im trying to really say is, is there a way to have the pelican hover and stay at a spot like they do in a sp map like silentcartographer. what happens in bg is that the pelican jus sits on the ground with its tail on the ground too...i want both of the ground.

jus to add more info ... im trying to make the pelican like a spawn area, so it looks like its supplying troops...but it dosnt look good wen its sitting on the ground and tipped back

Posted: Sat Aug 28, 2004 9:51 am
by DremolitoX
easy...rebuild the map with bots and put a bot on the pelicans driver spot....then on spark edit put the peli whereever you want...and since the bots dont know how to drive the peli they will just sit there and hover...

Posted: Sat Aug 28, 2004 11:35 am
by ihat3halo
oh dude thanks...that never came across my mind

Posted: Sun Aug 29, 2004 12:17 am
by mattyboy_900
or you could swap the offsets in hht (or hmt) to make it scenery

Posted: Mon Aug 30, 2004 3:09 pm
by DremolitoX
yea... forget what i said...sometimes the bots manage to bring the peli to the ground....although it takes em a while, make the peli scenery

Posted: Thu Sep 02, 2004 9:07 pm
by Alx
null out the physics and place with sparkedit.